Hi.
I’m trying to build UE for linux on windows 8.1 64 bit with VS13
So, this is what I’ve done:
So, I downloaded the release source code from GIIIT!! Hub (sorry, couldn’t hold myself)
Downloaded the toolchain, and added the LINUX_ROOT environment variable.
Then, went into VS, chose development editor configuration, and selected Linux solution platform.
In short, I followed this tutorial over here:
Then. hit “build”. It’s been going for a while, compiling along, and then it died with the following errors:
Error 1 error : linker command failed with exit code 1 (use -v to see invocation) C:\Unreal Projects\UnrealEngine-release\Engine\Intermediate\ProjectFiles\clang++.exe UE4
Error 2 error : Failed to produce item: C:\Unreal Projects\UnrealEngine-release\Engine\Binaries\Linux\libUE4Editor-DesktopPlatform.so C:\Unreal Projects\UnrealEngine-release\Engine\Intermediate\ProjectFiles\ERROR UE4
Error 3 error MSB3073: The command "..\..\Build\BatchFiles\Build.bat UE4Editor Linux Development" exited with code -1. C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets 38 5 UE4
Anyone knows to to solve it?
Thanks!