Hi,
I’m overriding GameViewportClient::Draw, but there are some errors that I can’t solve:
Error C2064 term does not evaluate to a function taking 0 arguments
(referred to
FMatrix mat = View->ViewProjectionMatrix();)
Error C2065 'StatPtr_STAT_UIDrawingTime': undeclared identifier
Error C2228 left of '.GetStatId' must have class/struct/union
Error C2512 'FScopeCycleCounter::FScopeCycleCounter': no appropriate default constructor available
Can someone help?
Thanks.