Errors on save

Can someone please help me understand what I’m doing wrong. I’m trying to learn unreal and I’m following a tutorial on YouTube for making a menu I’m working on the save and load I’ve followed every step and theirs work mine I get these errors I’ve gone to them and can’t see what I’ve done wrong in order to fix them

Accessed None mean the variable is empty/null(at that moment) so you need to assign it proper value.
You can click on the link
image
and it will redirect you to the node.

*you can use also ShareX to take quick screenshots of your code and you can even bind keys to it. or windows snipping tool

Is this not how to name it it’s what they did in the video

It the variable GameInstanceRef which is empty.

So you will something like event begin > get game instance > cast to your game instance bp > set that value to your variable. This will store the reference of your game instance into that variable GameInstanceRef.

This is what I put in my character


And in my game instance

You will need to do the same like in the screenshot below in your BP_SaveMenu

This is what the video said to do for the save menu