Sorry for this post but I couldn’t find references anywhere. I have usually used the prebuilt editior. Recently I had the need of requesting data from an server using JSON so I decided to compile the vaQuoleUI plugin for 4.8.3.
So I forked the latest release code using Treesource. Upgraded my system to Yosemite 10.10.4 and got the latest XCode. Then I followed the instructions:
I run the Setup.command to download binary content for the engine.
I run the GenerateProjectFiles.command.
I clicked on the UE4.xcodeproj file.
Then XCode started indexing the files and I got:
UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMisc.cpp:274:2: Unknown type name ‘NSOperatingSystemVersion’
UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/MacPlatformMisc.cpp:66:45: Instance method ‘-operatingSystemVersion’ not found (return type defaults to ‘id’)
UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/MacWindow.cpp:68:113: Use of undeclared identifier ‘NSFullSizeContentViewWindowMask’
UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/MacWindow.cpp:87:93: Use of undeclared identifier ‘NSFullSizeContentViewWindowMask’
UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/MacWindow.cpp:152:20: Property ‘titlebarAppearsTransparent’ not found on object of type ‘FCocoaWindow *’
UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/MacWindow.cpp:153:20: Property ‘titleVisibility’ not found on object of type ‘FCocoaWindow *’
UnrealEngine/Engine/Source/Runtime/Core/Private/Mac/MacWindow.cpp:153:38: Use of undeclared identifier ‘NSWindowTitleHidden’
Did I do something wrong?