errorcode=ConnectionFailure

[2015.10.16-14.58.17:124][ 0]Log file open, 10/16/15 22:58:17
[2015.10.16-14.58.17:124][ 0]LogModuleManager:Warning: ModuleManager: Module ‘PakFile’ not found - its StaticallyLinkedModuleInitializers function is null.
[2015.10.16-14.58.17:124][ 0]LogInit:Display: RandInit(1232661421) SRandInit(1232661421).
[2015.10.16-14.58.17:124][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.10.16-14.58.17:124][ 0]LogInit: Version: 4.9.0-2717637+++depot+UE4-LauncherLive
[2015.10.16-14.58.17:124][ 0]LogInit: API Version: 2717637
[2015.10.16-14.58.17:124][ 0]LogInit: Compiled (64-bit): Oct 6 2015 11:15:25
[2015.10.16-14.58.17:124][ 0]LogInit: Compiled with Visual C++: 18.00.21005.01
[2015.10.16-14.58.17:124][ 0]LogInit: Build Configuration: Shipping
[2015.10.16-14.58.17:124][ 0]LogInit: Branch Name: ++depot+UE4-LauncherLive
[2015.10.16-14.58.17:124][ 0]LogInit: Command line: “C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe” -SaveToUserDir -Messaging
[2015.10.16-14.58.17:124][ 0]LogInit: Base directory: C:/Program Files/Epic Games/Launcher/Portal/Binaries/Win64/
[2015.10.16-14.58.17:124][ 0]LogInit: Rocket: 0
[2015.10.16-14.58.17:124][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
[2015.10.16-14.58.17:124][ 0]LogInit: Object subsystem initialized
[2015.10.16-14.58.17:136][ 0]LogInit: Computer: KEIGU
[2015.10.16-14.58.17:136][ 0]LogInit: User: keigu000
[2015.10.16-14.58.17:136][ 0]LogInit: CPU Page size=4096, Cores=4
[2015.10.16-14.58.17:136][ 0]LogInit: High frequency timer resolution =3.220788 MHz
[2015.10.16-14.58.17:136][ 0]LogMemory: Memory total: Physical=15.9GB (16GB approx)
[2015.10.16-14.58.17:136][ 0]LogMemory: Platform Memory Stats for Windows
[2015.10.16-14.58.17:136][ 0]LogMemory: Process Physical Memory: 19.39 MB used, 19.39 MB peak
[2015.10.16-14.58.17:136][ 0]LogMemory: Process Virtual Memory: 14.02 MB used, 14.02 MB peak
[2015.10.16-14.58.17:136][ 0]LogMemory: Physical Memory: 2087.16 MB used, 16326.82 MB total
[2015.10.16-14.58.17:136][ 0]LogMemory: Virtual Memory: 151.78 MB used, 134217728.00 MB total
[2015.10.16-14.58.17:176][ 0]LogTaskGraph: Started task graph with 3 named threads and 6 total threads.
[2015.10.16-14.58.17:320][ 0]LogInit: Using libcurl 7.41.0
[2015.10.16-14.58.17:320][ 0]LogInit: - built for x86_64-pc-win32
[2015.10.16-14.58.17:320][ 0]LogInit: - supports SSL with WinSSL
[2015.10.16-14.58.17:320][ 0]LogInit: - other features:
[2015.10.16-14.58.17:320][ 0]LogInit: CURL_VERSION_SSL
[2015.10.16-14.58.17:320][ 0]LogInit: CURL_VERSION_IPV6
[2015.10.16-14.58.17:320][ 0]LogInit: CURL_VERSION_ASYNCHDNS
[2015.10.16-14.58.17:320][ 0]LogInit: CURL_VERSION_LARGEFILE
[2015.10.16-14.58.17:320][ 0]LogInit: CURL_VERSION_IDN
[2015.10.16-14.58.17:321][ 0]LogInit: CurlRequestOptions (configurable via config and command line):
[2015.10.16-14.58.17:321][ 0]LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
[2015.10.16-14.58.17:321][ 0]LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
[2015.10.16-14.58.17:321][ 0]LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
[2015.10.16-14.58.17:321][ 0]LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
[2015.10.16-14.58.17:362][ 0]LogStandaloneRenderer: D3D11CreateDevice Result: 0
[2015.10.16-14.58.17:475][ 0]Portal: Constructing App Data Access Layer
[2015.10.16-14.58.17:486][ 0]Portal: Constructing App Domain Layer
[2015.10.16-14.58.17:486][ 0]FCommunityPortalOSSImpl::InitialiseOSS
[2015.10.16-14.58.17:486][ 0]FCommunityPortalDynamicContent::HandleEMSFileUpdated()
[2015.10.16-14.58.17:502][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\Users\Public\Desktop\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64.
[2015.10.16-14.58.17:507][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files\Epic Games
[2015.10.16-14.58.17:507][ 0]WinPlatform: Found matching shortcut: true
[2015.10.16-14.58.17:507][ 0]WinPlatform: Checking if shortcut exists. LinkPath: C:\ProgramData\Microsoft\Windows\Start Menu\Programs\Epic Games Launcher.lnk LinkTargetPath: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe LinkWorkingDir: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64.
[2015.10.16-14.58.17:508][ 0]WinPlatform: Found existing shortcut. ExistingLinkTargetPath: C:\Program Files\Epic Games\Launcher\Portal\Binaries\Win64\EpicGamesLauncher.exe ExistingLinkWorkingDir: C:\Program Files\Epic Games
[2015.10.16-14.58.17:508][ 0]WinPlatform: Found matching shortcut: true
[2015.10.16-14.58.17:520][ 0]FCommunityPortalEnumerateInstalledRunnable: 0 manifests in 0.0 secs
[2015.10.16-14.58.17:520][ 0]Portal: Constructing App Presentation Layer
[2015.10.16-14.58.17:548][ 0]Portal: Constructing App UI Layer
[2015.10.16-14.58.17:565][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.17:565][ 0]LogOnline:Warning: MCP: Client auth request failed. 连接到服务器失败
[2015.10.16-14.58.17:565][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.17:565][ 0]LogOnline:Warning: MCP: EnumerateFiles request failed. 连接到服务器失败
[2015.10.16-14.58.17:565][ 0]FCommunityPortalOSSImpl::OnEnumerateFilesComplete - FALSE - 0 files
[2015.10.16-14.58.17:565][ 0]FCommunityPortalOSS::OnEnumerateFilesComplete - no remote files have changed
[2015.10.16-14.58.17:666][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_Init->CPManagerState_SelfPatching
[2015.10.16-14.58.17:782][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2015.10.16-14.58.17:884][ 0]FCommunityPortalOSSImpl::RequestSelfPatchEntitlements
[2015.10.16-14.58.17:884][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.17:884][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed.
[2015.10.16-14.58.17:884][ 0]LogOnline:Warning: MCP: Request:
[2015.10.16-14.58.17:884][ 0]LogOnline:Warning: MCP: https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Live
[2015.10.16-14.58.17:884][ 0]LogOnline:Warning: MCP: Response:
[2015.10.16-14.58.17:884][ 0]LogOnline:Warning: MCP: 连接到服务器失败
[2015.10.16-14.58.18:000][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2015.10.16-14.58.18:000][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2015.10.16-14.58.20:246][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2015.10.16-14.58.20:362][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2015.10.16-14.58.20:477][ 0]FCommunityPortalOSSImpl::RequestSelfPatchEntitlements
[2015.10.16-14.58.20:477][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.20:477][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed.
[2015.10.16-14.58.20:477][ 0]LogOnline:Warning: MCP: Request:
[2015.10.16-14.58.20:477][ 0]LogOnline:Warning: MCP: https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Live
[2015.10.16-14.58.20:477][ 0]LogOnline:Warning: MCP: Response:
[2015.10.16-14.58.20:477][ 0]LogOnline:Warning: MCP: 连接到服务器失败
[2015.10.16-14.58.20:591][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2015.10.16-14.58.20:591][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2015.10.16-14.58.21:092][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2015.10.16-14.58.21:125][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2015.10.16-14.58.21:227][ 0]FCommunityPortalOSSImpl::RequestSelfPatchEntitlements
[2015.10.16-14.58.21:244][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.21:244][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed.
[2015.10.16-14.58.21:244][ 0]LogOnline:Warning: MCP: Request:
[2015.10.16-14.58.21:244][ 0]LogOnline:Warning: MCP: https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Live
[2015.10.16-14.58.21:244][ 0]LogOnline:Warning: MCP: Response:
[2015.10.16-14.58.21:244][ 0]LogOnline:Warning: MCP: 连接到服务器失败
[2015.10.16-14.58.21:343][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2015.10.16-14.58.21:443][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2015.10.16-14.58.21:526][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2015.10.16-14.58.21:559][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2015.10.16-14.58.21:661][ 0]FCommunityPortalOSSImpl::RequestSelfPatchEntitlements
[2015.10.16-14.58.21:679][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.21:679][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed.
[2015.10.16-14.58.21:679][ 0]LogOnline:Warning: MCP: Request:
[2015.10.16-14.58.21:679][ 0]LogOnline:Warning: MCP: https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Live
[2015.10.16-14.58.21:679][ 0]LogOnline:Warning: MCP: Response:
[2015.10.16-14.58.21:679][ 0]LogOnline:Warning: MCP: 连接到服务器失败
[2015.10.16-14.58.21:762][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2015.10.16-14.58.21:762][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2015.10.16-14.58.21:845][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2015.10.16-14.58.21:878][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2015.10.16-14.58.21:981][ 0]FCommunityPortalOSSImpl::RequestSelfPatchEntitlements
[2015.10.16-14.58.21:981][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.21:981][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed.
[2015.10.16-14.58.21:981][ 0]LogOnline:Warning: MCP: Request:
[2015.10.16-14.58.21:981][ 0]LogOnline:Warning: MCP: https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Live
[2015.10.16-14.58.21:981][ 0]LogOnline:Warning: MCP: Response:
[2015.10.16-14.58.21:981][ 0]LogOnline:Warning: MCP: 连接到服务器失败
[2015.10.16-14.58.22:081][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2015.10.16-14.58.22:182][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2015.10.16-14.58.22:329][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2015.10.16-14.58.22:412][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2015.10.16-14.58.22:513][ 0]FCommunityPortalOSSImpl::RequestSelfPatchEntitlements
[2015.10.16-14.58.22:513][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.22:513][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed.
[2015.10.16-14.58.22:513][ 0]LogOnline:Warning: MCP: Request:
[2015.10.16-14.58.22:513][ 0]LogOnline:Warning: MCP: https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Live
[2015.10.16-14.58.22:513][ 0]LogOnline:Warning: MCP: Response:
[2015.10.16-14.58.22:513][ 0]LogOnline:Warning: MCP: 连接到服务器失败
[2015.10.16-14.58.22:614][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2015.10.16-14.58.22:715][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2015.10.16-14.58.22:848][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2015.10.16-14.58.22:929][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2015.10.16-14.58.23:043][ 0]FCommunityPortalOSSImpl::RequestSelfPatchEntitlements
[2015.10.16-14.58.23:043][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.23:043][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed.
[2015.10.16-14.58.23:043][ 0]LogOnline:Warning: MCP: Request:
[2015.10.16-14.58.23:043][ 0]LogOnline:Warning: MCP: https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Live
[2015.10.16-14.58.23:043][ 0]LogOnline:Warning: MCP: Response:
[2015.10.16-14.58.23:043][ 0]LogOnline:Warning: MCP: 连接到服务器失败
[2015.10.16-14.58.23:160][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2015.10.16-14.58.23:160][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2015.10.16-14.58.23:398][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2015.10.16-14.58.23:465][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2015.10.16-14.58.23:581][ 0]FCommunityPortalOSSImpl::RequestSelfPatchEntitlements
[2015.10.16-14.58.23:581][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.23:581][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed.
[2015.10.16-14.58.23:581][ 0]LogOnline:Warning: MCP: Request:
[2015.10.16-14.58.23:581][ 0]LogOnline:Warning: MCP: https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Live
[2015.10.16-14.58.23:581][ 0]LogOnline:Warning: MCP: Response:
[2015.10.16-14.58.23:581][ 0]LogOnline:Warning: MCP: 连接到服务器失败
[2015.10.16-14.58.23:697][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2015.10.16-14.58.23:697][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2015.10.16-14.58.23:946][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2015.10.16-14.58.24:030][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2015.10.16-14.58.24:133][ 0]FCommunityPortalOSSImpl::RequestSelfPatchEntitlements
[2015.10.16-14.58.24:149][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.24:149][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed.
[2015.10.16-14.58.24:149][ 0]LogOnline:Warning: MCP: Request:
[2015.10.16-14.58.24:149][ 0]LogOnline:Warning: MCP: https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Live
[2015.10.16-14.58.24:149][ 0]LogOnline:Warning: MCP: Response:
[2015.10.16-14.58.24:149][ 0]LogOnline:Warning: MCP: 连接到服务器失败
[2015.10.16-14.58.24:249][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2015.10.16-14.58.24:363][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2015.10.16-14.58.24:478][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatchError->CPManagerState_SelfPatching
[2015.10.16-14.58.24:593][ 0]FCommunityPortalUpdater: Change State UpdaterState_Init->UpdaterState_CheckForUpdate
[2015.10.16-14.58.24:694][ 0]FCommunityPortalOSSImpl::RequestSelfPatchEntitlements
[2015.10.16-14.58.24:710][ 0]LogOnline:Warning: MCP: Invalid response. code=0 errorcode=ConnectionFailure errormessage=连接到服务器失败
[2015.10.16-14.58.24:710][ 0]LogOnline:Warning: MCP: QuerySelfPatchBuild request failed.
[2015.10.16-14.58.24:710][ 0]LogOnline:Warning: MCP: Request:
[2015.10.16-14.58.24:710][ 0]LogOnline:Warning: MCP: https://launcher-public-service-prod06.ol.epicgames.com/launcher/api/public/assets/Windows/x/UnrealEngineLauncher?label=Live
[2015.10.16-14.58.24:710][ 0]LogOnline:Warning: MCP: Response:
[2015.10.16-14.58.24:710][ 0]LogOnline:Warning: MCP: 连接到服务器失败
[2015.10.16-14.58.24:810][ 0]FCommunityPortalUpdater: Change State UpdaterState_CheckForUpdate->UpdaterState_Error
[2015.10.16-14.58.24:911][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatching->CPManagerState_SelfPatchError
[2015.10.16-14.58.25:310][ 0]FAccountService::SignOut
[2015.10.16-14.58.25:310][ 0]LogOnline:Warning: MCP: No logged in user found for LocalUserNum=0.
[2015.10.16-14.58.25:310][ 0]FAccountService::OnLogoutComplete - 0 FALSE
[2015.10.16-14.58.25:310][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_SelfPatchError->CPManagerState_UserLogin
[2015.10.16-14.58.26:965][ 0]FCommunityPortalManagerImpl: Change State CPManagerState_UserLogin->CPManagerState_Shutdown
[2015.10.16-14.58.26:965][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
[2015.10.16-14.58.26:965][ 0]LogWindowsTextInputMethodSystem:Display: IME system now deactivated.
[2015.10.16-14.58.26:982][ 0]FCommunityPortalManagerImpl_SetUnrealEnginePortalViewModel: UnrealEnginePortalViewModel is null
[2015.10.16-14.58.26:999][ 0]LogExit: Preparing to exit.
[2015.10.16-14.58.26:999][ 0]BuildDataGenerator: FATAL ERROR: EBuildPatchInstallError::ApplicationClosing,
[2015.10.16-14.58.27:097][ 0]LogExit: Object subsystem successfully closed.
[2015.10.16-14.58.27:097][ 0]BuildPatchServicesModule: Shutting Down
[2015.10.16-14.58.27:097][ 0]VeryVerbose: BuildPatchServicesModule: Removing Ticker
[2015.10.16-14.58.27:097][ 0]VeryVerbose: BuildPatchServicesModule: Shutting down BuildPatchHTTP
[2015.10.16-14.58.27:097][ 0]VeryVerbose: BuildPatchServicesModule: Finished shutting down
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module WidgetCarousel (24)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module PortalUI (23)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module PortalPresentation (22)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module PortalDomain (21)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module PortalDataAccess (20)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module DesktopPlatform (18)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (17)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (16)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module UdpMessaging (15)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module Messaging (14)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module ImageWrapper (13)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module InputCore (12)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module XMPP (10)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (7)
[2015.10.16-14.58.27:097][ 0]LogModuleManager: Shutting down and abandoning module HTTP (6)
[2015.10.16-14.58.28:100][ 0]LogModuleManager: Shutting down and abandoning module AnalyticsET (5)
[2015.10.16-14.58.28:100][ 0]LogModuleManager: Shutting down and abandoning module Analytics (4)
[2015.10.16-14.58.28:100][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (3)
[2015.10.16-14.58.28:100][ 0]LogModuleManager: Shutting down and abandoning module SandboxFile (2)
[2015.10.16-14.58.28:193][ 0]LogExit: Exiting.
[2015.10.16-14.58.28:194][ 0]Log file closed, 10/16/15 22:58:28