Hey guys, i’m new to bp scripting and i have a door with a text render that is supposed to be shown when the player looks a it and hidden when he doesn’t, so i have a line trace every tick on the first person bp and when it hit the door the text appears, its working! but it doesn’t hide it and i have these two error messages:
“Blueprint Runtime Error: “Accessed None trying to read property K2Node_DynamicCast_AsPorte_Blueprint”. Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Set Visibility”
“Blueprint Runtime Error: “Accessed None”. Blueprint: FirstPersonCharacter Function: Execute Ubergraph First Person Character Graph: EventGraph Node: Set Visibility”
“porte_blueprint” is the door bp and “Interact” is the text render