I’m trying to compile a project but receiving this error "System.MissingMethodException: Method not found: ‘Void UnrealBuildTool.ModuleRules.set_PCHUsage’. I’ve searched around and found few references to to this error. This project is 95% blueprints that was upgraded from an earlier version of Unreal to 4.23. I’ve have other projects which are 95% C++ that compile with no problems.
The project runs fine in the editor. I was attempting to build a package on Windows when I encountered this. Please note, this same project packaged successfully before the upgrade.
I’m not sure where to categorize this post. Please move it if it’s in the wrong place.