I can getting following error when packaging app for HoloLens. I am using 4.27.2 and Visual Studio 2019
UATHelper: Packaging (HoloLens): ERROR: Missing precompiled manifest for ‘NuGetModule’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in NuGetModule.build.cs to override. PackagingResults: Error: Missing precompiled manifest for ‘NuGetModule’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in NuGetModule.build.cs to override.
Hello,
I also have the same problem as you. Did it work?
I am not sure how to add the Open XR plugin to my project once I have copied the “plugins” folder from the github page clone. Could you maybe help me?
Did you manage to get it working? Because if I use the github plugin, I only get more errors telling me that modules are missing (like NuGetModule).
EDIT: I opened C:\Program Files\Epic Games\UE_4.27\Engine\Plugins\Marketplace and copied the MicrosoftOpenXR folder to the plugins folder of my project. Now when I build no errors like Packaging (HoloLens): ERROR: Missing precompiled manifest for ‘NuGetModule’. occure. Hopefully this helps you too!
You may missing the nuget.exe file, or the file version has a problem.
Backup this file First!(if exist)
The latest version can be in NuGet Gallery | Downloads to download , and then replace this file in the installed directory. eg.
X:\…\Epic Games\UE_xxx\Engine\Plugins\Marketplace\MicrosoftOpenXR\Intermediate\Nuget\NuGetModule\
Then package the project, It works for me.
by the way. the same problem will be solved in UE 5.0 and UE 5.1