If you don’t see SUCCESS message in the end, then building did not finish properly.
In that case, take a look into /media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log for details.
==> BuildHLSLCC
i Got this error in log file
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 1: building: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 2: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 3: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 4: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 5: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 6: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 7: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 8: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 9: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 10: ++: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 11: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 12: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 13: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 14: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 15: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 16: ++: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 17: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 18: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 19: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 20: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 21: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 23: +: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 24: clang++-3.5: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 25: make:: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 26: Makefile:43:: command not found
/media///UnrealEngine-release/Engine/Build/BatchFiles/Linux/BuildThirdParty.log: line 27: make:: command not found
My setup.sh
#!/bin/bash
# Copyright 1998-2016 Epic Games, Inc. All Rights Reserved.
set -e
cd "`dirname "$0"`"
if [ ! -f Engine/Binaries/DotNET/GitDependencies.exe ]; then
echo "GitSetup ERROR: This script does not appear to be located \
in the root UE4 directory and must be run from there."
exit 1
fi
if [ "$(uname)" = "Darwin" ]; then
# Setup the git hooks
if [ -d .git/hooks ]; then
echo "Registering git hooks... (this will override existing ones!)"
rm -f .git/hooks/post-checkout
rm -f .git/hooks/post-merge
ln -s ../../Engine/Build/BatchFiles/Mac/GitDependenciesHook.sh .git/hooks/post-checkout
ln -s ../../Engine/Build/BatchFiles/Mac/GitDependenciesHook.sh .git/hooks/post-merge
fi
# Get the dependencies for the first time
Engine/Build/BatchFiles/Mac/GitDependencies.sh --prompt $@
else
# Setup the git hooks
if [ -d .git/hooks ]; then
echo "Registering git hooks... (this will override existing ones!)"
echo \#!/bin/sh >.git/hooks/post-checkout
echo Engine/Build/BatchFiles/Linux/GitDependencies.sh >>.git/hooks/post-checkout
chmod +x .git/hooks/post-checkout
echo \#!/bin/sh >.git/hooks/post-merge
echo Engine/Build/BatchFiles/Linux/GitDependencies.sh >>.git/hooks/post-merge
chmod +x .git/hooks/post-merge
fi
pushd Engine/Build/BatchFiles/Linux > /dev/null
./Setup.sh "$@"
popd > /dev/null
fi