Error when packaging project for release

Hey
When I package my project for release I get 600+ errors which all look similar to this:

ProcessResult.StdOut: LogInit: Display: CookResults: Error: Couldn’t save package, filename is too long: D:/WhiteSquare Game Studio/BountyHunters_V002/Saved/Cooked/WindowsNoEditor/BountyHunters_V002/Content/ExplosionsMegaPack/Particles/ParticleEmitters/Shockwaves/Shockwaves_Medium/Emitter_Shockwave_Visible_Medium_Var01_Medium.uasset

Any ideas on how I can fix this error?

Full Error Log: https://drive.google.com/file/d/1njslEUL3ewdrvuA5jbd57ilUt6izPOny/view?usp=sharing

Thanks in advance

Like it says on the box, the filename is too long. I’m afraid you need to rename some folders or use less of a hierarachy in the content browser.

As far as I know, there’s no way of extending the max.

thanks CO :slight_smile: