Hi, I keep getting errors when attempting to package my game for shipping (it doesn’t work when packaging for development either). I know a few people have posted about a similar problem before, but errors are different in most peoples cases and a lot of solutions I looked at haven’t helped. Here are the last lines of the output log, where everything seems to go wrong. Any advice or help would be extremely appreciated!
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: KERNELBASE.dll!UnknownFunction
(0x00007ffddaa08b9c) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!UnknownFunction (0x00007ffdb50d71c4) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!UnknownFunction (0x00007ffdb4f699e9) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffdb4c39274) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x00007ffda834a9ca) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x00007ffda88368d8) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x00007ffda87e9434) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x00007ffda881286b) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x00007ff781d36b4e) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x00007ff781d2f8ec) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x00007ff781d2fa4a) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x00007ff781d3bf19) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x00007ff781d3c971) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: KERNEL32.DLL!UnknownFunction (0x00007ffddd1113d2) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00007ffddd515444) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00007ffddd515444) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: end: stack for UAT
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.05.01-13.07.20:707][ 0]LogWindows: === Critical error: ===
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: Fatal error!
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: KERNELBASE.dll!UnknownFunction (0x00007ffddaa08b9c) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!UnknownFunction (0x00007ffdb50d71c4) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!UnknownFunction (0x00007ffdb4f699e9) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UnknownFunction (0x00007ffdb4c39274) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x00007ffda834a9ca) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x00007ffda88368d8) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x00007ffda87e9434) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UnknownFunction (0x00007ffda881286b) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x00007ff781d36b4e) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x00007ff781d2f8ec) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x00007ff781d2fa4a) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x00007ff781d3bf19) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!UnknownFunction (0x00007ff781d3c971) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: KERNEL32.DLL!UnknownFunction (0x00007ffddd1113d2) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00007ffddd515444) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: ntdll.dll!UnknownFunction (0x00007ffddd515444) + 0 bytes [UnknownFile:0]
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd:
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.05.01-13.07.20:716][ 0]LogExit: Executing StaticShutdownAfterError
MainFrameActions: Packaging (Windows (32-bit)): UE4Editor-Cmd: [2015.05.01-13.07.20:753][ 0]LogWindows: FPlatformMisc::RequestExit(1)
MainFrameActions: Packaging (Windows (32-bit)): CommandUtils.Run: Run: Took 50.9171677s to run UE4Editor-Cmd.exe, ExitCode=3
MainFrameActions: Packaging (Windows (32-bit)): Project.Cook: Cook failed. Deleting cooked data.
MainFrameActions: Packaging (Windows (32-bit)): ErrorReporter.Error: ERROR: AutomationTool error: Cook failed.
MainFrameActions: Packaging (Windows (32-bit)): BuildCommand.Execute: ERROR: BUILD FAILED
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: ERROR: AutomationTool terminated with exception:
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: ERROR: Exception in AutomationScripts.Automation: BUILD FAILED: Failed while running Cook for D:\Documents\University\Major Project; Semester 2\UnknownElement\UnknownElement.uproject; see log C:\Users\Pete\AppData\Roaming\Unreal Engine\Automa
MainFrameActions: Packaging (Windows (32-bit)): tionTool\Logs\E+Epic+Games+4.5\Cook.txt
MainFrameActions: Packaging (Windows (32-bit)): Stacktrace: at Project.Cook(ProjectParams Params)
MainFrameActions: Packaging (Windows (32-bit)): at BuildCookRun.DoBuildCookRun(ProjectParams Params)
MainFrameActions: Packaging (Windows (32-bit)): at BuildCommand.Execute()
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary
1 Commands)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Automation.Process(String[] CommandLine)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Program.MainProc(Object Param)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.InternalUtils.RunSingleInstance(MainProc Main, Object Param)
MainFrameActions: Packaging (Windows (32-bit)): at AutomationTool.Program.Main()
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: ERROR: BUILD FAILED: Failed while running Cook for D:\Documents\University\Major Project; Semester 2\UnknownElement\UnknownElement.uproject; see log C:\Users\Pete\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Epic+Games+4.5\Cook.txt
MainFrameActions: Packaging (Windows (32-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (32-bit)): Program.Main: AutomationTool exiting with ExitCode=25
MainFrameActions: Packaging (Windows (32-bit)): Domain_ProcessExit
MainFrameActions: Packaging (Windows (32-bit)): ProcessManager.KillAll: Trying to kill 0 spawned processes.
MainFrameActions: Packaging (Windows (32-bit)): copying UAT log files…
MainFrameActions: Packaging (Windows (32-bit)): RunUAT.bat ERROR: AutomationTool was unable to run successfully.
MainFrameActions: Packaging (Windows (32-bit)): BUILD FAILED