Thanks for that tip, it did help a bit. However, I am still experiencing two errors that create a vicious cycle of not being able to work:
- I cannot launch Unreal Engine through Visual Studio, it always gives me the error shown in the image above
- I cannot Cook (or Package) my game because of errors with the SDK. It’s looking for the Android.Automation.dll, which I don’t even want or need, but can’t find it, as well as some others.
I have decided to go ahead and build the engine from source, which I hope will fix some of the errors. Based off my situation, do you think that will help? Do you have any recommendations? I need to do it eventually anyways to get EOS set up (which is causing some errors, but I found ways around it). Remember, I’m a beginner at this, and while I’ve done a lot of research and understand a good deal, I still don’t know a lot. I would really love it if these errors are fixed, they are driving me insane .