Does anyone get this issue when they add new include statements to classes in c++.
It affects my ability to use auto completion because xcode thinks the class doesnt exist. Also the code compiles fine with this its just blocks my autocomplete.
Does anyone get this issue when they add new include statements to classes in c++.
It affects my ability to use auto completion because xcode thinks the class doesnt exist. Also the code compiles fine with this its just blocks my autocomplete.
Actually it does it in VS as well. It happened originally on VS and then I noticed it on my Laptop(which is Mac) that it was still occurring.
I think this has to do with the fact that UE4 has a preprocessing engine that generates some of these classes during the build. So intellisense won’t know about them until after the build is done. I usually just ignore it and compile.
You should try using Visual Assist with Visual Studio.
http://www.wholetomato.com/
80$ though. At least Xcode auto complete works natively (excluding when this error happens)