Error when including header files

Does anyone get this issue when they add new include statements to classes in c++.

It affects my ability to use auto completion because xcode thinks the class doesnt exist. Also the code compiles fine with this its just blocks my autocomplete.

:smiley:

Actually it does it in VS as well. It happened originally on VS and then I noticed it on my Laptop(which is Mac) that it was still occurring.

I think this has to do with the fact that UE4 has a preprocessing engine that generates some of these classes during the build. So intellisense won’t know about them until after the build is done. I usually just ignore it and compile.

You should try using Visual Assist with Visual Studio.
http://www.wholetomato.com/

80$ though. At least Xcode auto complete works natively (excluding when this error happens)