I’ve just finished creating a simple walking animation, but I somehow can’t import it into Unreal Engine. It keeps coming up with, “failed to create asset”, so I was wondering if anyone knew how to fix this, or if they could tell me that I have an error. I will provide a few images, which will hopefully help you solve this question. alt text
Hi!
I think you try to export/import pre rigged character. FBX cannot export rig. Before export, you need bake animation to skeleton, delete rig, and after this you can export you character to UE.
See this tutorial