When I try to use audio, it gives me this error.
LogAudio: Warning: FSoundWaveData::LoadZerothChunk: Unsuccessful load of zeroth chunk from DDC. Asset requires manual re-cook.
Asset: ‘813096__walkingwithmicrophones__a-powerful-clap-of-thunder-192-khz-32-bit’
DerivedDataKey: ‘STREAMEDAUDIO_D092D8E4F0024390B5D31F4EE3C4A2C5_BINKA_SCVER_5028_R4DV_false_SR0_48000$2e000000_SR1_32000$2e000000_SR2_24000$2e000000_SR3_12000$2e000000_SR4_8000$2e000000_QMOD_1$2e000000_CQLT_$2d1_ASTH_0$2e000000_INLC_false_LCK1_0$2e000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END_11_QLT_80_CHN_2_SRQ_ESoundwaveSampleRateSettings$3a$3aMax_CK1_0$2e000000__8151E1C2433754162E379F9C447C95FE’
LogAudio: Warning: FSoundWaveData::LoadZerothChunk: Unsuccessful load of zeroth chunk from DDC. Asset requires manual re-cook.
Asset: ‘813096__walkingwithmicrophones__a-powerful-clap-of-thunder-192-khz-32-bit’
DerivedDataKey: ‘STREAMEDAUDIO_D092D8E4F0024390B5D31F4EE3C4A2C5_BINKA_SCVER_5028_R4DV_false_SR0_48000$2e000000_SR1_32000$2e000000_SR2_24000$2e000000_SR3_12000$2e000000_SR4_8000$2e000000_QMOD_1$2e000000_CQLT_$2d1_ASTH_0$2e000000_INLC_false_LCK1_0$2e000000_CSZE_65536_LCF_false_ZCS_256_MCSO_0_END_11_QLT_80_CHN_2_SRQ_ESoundwaveSampleRateSettings$3a$3aMax_CK1_0$2e000000__8151E1C2433754162E379F9C447C95FE’
LogAudio: Warning: Flagging SoundWave ‘/Game/Sounds/813096__walkingwithmicrophones__a-powerful-clap-of-thunder-192-khz-32-bit’ to have errors, preventing playback. ErrorMsg=‘ICompressedAudioInfo::StreamCompressedInfo failed’
Anyone know how to fix this?