I have Unreal Engine 4 4.17 and 4.18 installed and Visual Studio 2017 IDE versions. When I’m press a button to generate VS .sln files, it gives this error:
“Running C:/Program Files/Epic Games/UE_4.17/Engine/Binaries/DotNET/UnrealBuildTool.exe -projectfiles -project=“C:/Users/NAME/Downloads/SimpleFPSTemplate-ue4.17/FPSGame.uproject” -game -rocket -progress -log=“C:\Users\NAME\Downloads\SimpleFPSTemplate-ue4.17/Saved/Logs/UnrealVersionSelector-2021.08.18-01.50.08.log”
UnrealBuildTool Exception: System.IO.DirectoryNotFoundException: ?? 㤠??? ??? ??? ??? “c:\users\NAME\downloads\simplefpstemplate-ue4.17\saved\logs\unrealversionselector-2021.08.18-01.50.08.log”.
? System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
? System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
? System.IO.FileStream…ctor(String path, FileMode mode, FileAccess access, FileShare share)
? UnrealBuildTool.UnrealBuildTool.GuardedMain(String[] Arguments)
? UnrealBuildTool.UnrealBuildTool.Main(String[] Arguments)”
If I just try to run the project, I get this error:
“Missing FPSGame Modules
The following modules are missing or build with a different engine version:
UE4Editor-FPSGame.dll”
I tried to change the UE4 version from 4.17 to 4.18, and back. I have reinstalled both versions of the UE4 game engine. I have reinstalled IDE VS 2017 version. I checked the engine files for both versions. But it still gives an error. I ran VS 2017, EGLauncher, UE4 of both versions as administrator. I moved the project from downloads to a folder created by the UE4 engine - Unreal Projects. I tried to remove the space bar in Unreal Projects. I moved it to desktop, and Program files - no differens, i still get the same errors.
It’s a text from log in saved/logs folder:
"Log file open, 08/17/21 18:52:03
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=126)
LogWindows: File ‘aqProf.dll’ does not exist
LogWindows: Failed to load ‘VSPerf140.dll’ (GetLastError=126)
LogWindows: File ‘VSPerf140.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi.dll’ does not exist
LogWindows: Failed to load ‘VtuneApi32e.dll’ (GetLastError=126)
LogWindows: File ‘VtuneApi32e.dll’ does not exist
LogInit: Display: Running engine for game: FPSGame
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-1859720771) SRandInit(-1859720770).
LogTaskGraph: Started task graph with 5 named threads and 20 total threads with 3 sets of task threads.
LogStats: Stats thread started at 0.353053
LogD3D11RHI: Aftermath initialized
LogPluginManager: Mounting plugin Paper2D
LogPluginManager: Mounting plugin LightPropagationVolume
LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting plugin GitSourceControl
LogPluginManager: Mounting plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting plugin NullSourceCodeAccess
LogPluginManager: Mounting plugin PerforceSourceControl
LogPluginManager: Mounting plugin SubversionSourceControl
LogPluginManager: Mounting plugin UObjectPlugin
LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting plugin XCodeSourceCodeAccess
LogPluginManager: Mounting plugin AssetManagerEditor
LogPluginManager: Mounting plugin AudioCapture
LogPluginManager: Mounting plugin FacialAnimation
LogPluginManager: Mounting plugin GameplayTagsEditor
LogPluginManager: Mounting plugin MobileLauncherProfileWizard
LogPluginManager: Mounting plugin PluginBrowser
LogPluginManager: Mounting plugin SpeedTreeImporter
LogPluginManager: Mounting plugin AlembicImporter
LogPluginManager: Mounting plugin CharacterAI
LogPluginManager: Mounting plugin HTML5Networking
LogPluginManager: Mounting plugin AndroidMedia
LogPluginManager: Mounting plugin AvfMedia
LogPluginManager: Mounting plugin MediaPlayerEditor
LogPluginManager: Mounting plugin WmfMedia
LogPluginManager: Mounting plugin TcpMessaging
LogPluginManager: Mounting plugin UdpMessaging
LogPluginManager: Mounting plugin LevelSequenceEditor
LogPluginManager: Mounting plugin MatineeToLevelSequence
LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting plugin OnlineSubsystemIOS
LogPluginManager: Mounting plugin OnlineSubsystem
LogPluginManager: Mounting plugin OnlineSubsystemNull
LogPluginManager: Mounting plugin OnlineSubsystemUtils
LogPluginManager: Mounting plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting plugin AndroidMoviePlayer
LogPluginManager: Mounting plugin AndroidPermission
LogPluginManager: Mounting plugin AppleMoviePlayer
LogPluginManager: Mounting plugin ArchVisCharacter
LogPluginManager: Mounting plugin CableComponent
LogPluginManager: Mounting plugin CustomMeshComponent
LogPluginManager: Mounting plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting plugin GoogleCloudMessaging
LogPluginManager: Mounting plugin ImmediatePhysics
LogPluginManager: Mounting plugin IOSDeviceProfileSelector
LogPluginManager: Mounting plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting plugin LocationServicesBPLibrary
LogPluginManager: Mounting plugin MobilePatchingUtils
LogPluginManager: Mounting plugin OculusVR
LogPluginManager: Mounting plugin PhysXVehicles
LogPluginManager: Mounting plugin ProceduralMeshComponent
LogPluginManager: Mounting plugin RuntimePhysXCooking
LogPluginManager: Mounting plugin SteamVR
LogPluginManager: Mounting plugin WindowsMoviePlayer
LogInit: Warning: Incompatible or missing module: UE4Editor-FPSGame.dll
LogExit: Preparing to exit.
LogModuleManager: Shutting down and abandoning module AnimationModifiers (36)
LogModuleManager: Shutting down and abandoning module PropertyEditor (35)
LogModuleManager: Shutting down and abandoning module AudioEditor (32)
LogModuleManager: Shutting down and abandoning module TextureCompressor (30)
LogModuleManager: Shutting down and abandoning module ShaderCore (28)
LogModuleManager: Shutting down and abandoning module Landscape (26)
LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (24)
LogModuleManager: Shutting down and abandoning module OpenGLDrv (22)
LogModuleManager: Shutting down and abandoning module D3D11RHI (20)
LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (18)
LogModuleManager: Shutting down and abandoning module Renderer (16)
LogModuleManager: Shutting down and abandoning module Engine (14)
LogModuleManager: Shutting down and abandoning module CoreUObject (12)
LogModuleManager: Shutting down and abandoning module NetworkFile (10)
LogModuleManager: Shutting down and abandoning module CookedIterativeFile (8)
LogModuleManager: Shutting down and abandoning module StreamingFile (6)
LogModuleManager: Shutting down and abandoning module SandboxFile (4)
LogModuleManager: Shutting down and abandoning module PakFile (2)
LogExit: Exiting.
Log file closed, 08/17/21 18:52:05"