Hey guys,
I am brand new to unreal engine, I created a small game as a uni project and after packaging everything turns out fine and runs perfectly when I open it directly from the folder. However when I upload the game online (to google drive or other sites) then download it, or simply move it with a USB it no longer works.
When launching it either has one of two errors;
It will not open at all and a windows pop up will occur saying
“Couldn’t start; CreateProcess() returned 2”
It will open an unreal pop up with the error
“Assertion failed: StreamingTextures.Num() == StreamingTextureGuids.Num() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Level.cpp] [Line: 1912]”
Unfortunately I do not know anything about code which I am assuming what the issue is.
If anyone has had this issue before or has any advice that would be greatly appreciated!
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i am also experiencing this issue. i heard that if you delete the binaries folder and start it, it may work, but that has not been working for me. You might as well give it a shot though.
Welcome to the Unreal Engine Community Forums! With the second error I’d normally recommend checking your settings to ensure that virtual textures are enabled in your project settings. But, the first error is something I’d more associate with missing files. When you packaged the game files did you zip everything together or just the exe standalone or something of that nature? Make sure that the game file is in the folder it’s supposed to be with all of the game assets included. Let me know if that helps. I’ll monitor the thread. Thanks!