Hello,
So I’m working on getting my game translated into a handful of different languages, and I am learning how to use UE4s localization tools. I have exported the blank .PO files from unreal, and as a test, I tried importing them back for each languages translation. Issue is that any time I try to import the .PO, it waits for a few seconds, then a red X appears on the left of where it says “Import Translations”. The only file I can import, is the English .PO file, from the Localization dashboard, rather than from the edit-mode for the English translation.
EDIT: Just checked my project logs, and found this as well:
LogStats: Warning: MetaData mismatch. Did you assign a stat to two groups?
No clue what to do, might be a bug, but if not would love some help!