Error using command line package (runUAT)

Trying to set up a nightly build process using command lines from A new, community-hosted Unreal Engine Wiki - Announcements - Unreal Engine Forums. Package works from editor.

D:\SVNRepositories\DTAutoBuild>“C:\Program Files\Unreal Engine\4.9\Engine\Build\BatchFiles\runUAT” BuildCookRun -project=“D:\SVNRepositories\DTAutoBui
ld\DeathTractor.uproject” -noP4 -platform=Win32 -clientconfig=Development -serverconfig=Development -cook -allmaps -build -stage -pak -archive -archiv
eddirectory=“d:\Users\exatogames\Desktop\Build”

Error as follows:

CommandUtils.Run: Run: C:\Program Files\Unreal Engine\4.9\Engine\Binaries\DotNET\UnrealBuildTool.exe DeathTractorEditor Win64 Development  D:\SVNRepos
itories\DTAutoBuild\DeathTractor.uproject  -noxge -generatemanifest -NoHotReloadFromIDE
UnrealBuildTool: ERROR: Exception thrown while processing dependent modules of Launch
UnrealBuildTool: Exception thrown while processing dependent modules of Engine
UnrealBuildTool: Exception thrown while processing dependent modules of Landscape
UnrealBuildTool: Exception thrown while processing dependent modules of UnrealEd
UnrealBuildTool: Exception thrown while processing dependent modules of AnimGraph
UnrealBuildTool: Exception thrown while processing dependent modules of GraphEditor
UnrealBuildTool: Exception thrown while processing dependent modules of ClassViewer
UnrealBuildTool: Exception thrown while processing dependent modules of PropertyEditor
UnrealBuildTool: Exception thrown while processing dependent modules of Documentation
UnrealBuildTool: Exception thrown while processing dependent modules of SourceControl
UnrealBuildTool: Exception thrown while processing dependent modules of AssetTools
UnrealBuildTool: Exception thrown while processing dependent modules of TextureEditor
UnrealBuildTool: Exception thrown while processing dependent modules of MainFrame
UnrealBuildTool: Exception thrown while processing dependent modules of TargetPlatform
UnrealBuildTool: ERROR: Couldn't find module rules file for module 'AT9AudioFormat'.
CommandUtils.Run: Run: Took 2.0181154s to run UnrealBuildTool.exe, ExitCode=5
BuildCommand.Execute: ERROR: BUILD FAILED
Program.Main: ERROR: AutomationTool terminated with exception:
Program.Main: ERROR: Exception in AutomationUtils.Automation: Command failed (Result:5): C:\Program Files\Unreal Engine\4.9\Engine\Binaries\DotNET\Unr
ealBuildTool.exe DeathTractorEditor Win64 Development  D:\SVNRepositories\DTAutoBuild\DeathTractor.uproject  -noxge -generatemanifest -NoHotReloadFrom
IDE. See logfile for details: 'UnrealBuildTool-2015.09.28-09.52.11.txt'
Stacktrace:    at AutomationTool.CommandUtils.RunAndLog(String App, String CommandLine, String Logfile, Int32 MaxSuccessCode, String Input, ERunOption
s Options, Dictionary`2 EnvVars)
   at AutomationTool.CommandUtils.RunUBT(CommandEnvironment Env, String UBTExecutable, String CommandLine, String LogName, Dictionary`2 EnvVars)
   at AutomationTool.UE4Build.BuildWithUBT(String ProjectName, String TargetName, UnrealTargetPlatform TargetPlatform, String Config, String UprojectP
ath, Boolean ForceMonolithic, Boolean ForceNonUnity, Boolean ForceDebugInfo, Boolean ForceFlushMac, Boolean DisableXGE, String InAddArgs, Boolean Forc
eUnity, Dictionary`2 EnvVars)
   at AutomationTool.UE4Build.Build(BuildAgenda Agenda, Nullable`1 InDeleteBuildProducts, Boolean InUpdateVersionFiles, Boolean InForceNoXGE, Boolean
InUseParallelExecutor, Boolean InForceNonUnity, Boolean InForceUnity, Boolean InShowProgress, Dictionary`2 PlatformEnvVars)
   at Project.Build(BuildCommand Command, ProjectParams Params, Int32 WorkingCL)
   at BuildCookRun.DoBuildCookRun(ProjectParams Params)
   at BuildCommand.Execute()
   at AutomationTool.Automation.Execute(List`1 CommandsToExecute, CaselessDictionary`1 Commands)
   at AutomationTool.Automation.Process(String[] CommandLine)
   at AutomationTool.Program.MainProc(Object Param)
   at AutomationTool.InternalUtils.RunSingleInstance(Action`1 Main, Object Param)
   at AutomationTool.Program.Main()

Tried

  • -verbose
  • -platform=Win64
  • -clientConfig=Shipping
  • Removed -archive options
  • Added -stagingdirectory instead of archive

No changes - same error.