I get this while building for iOS with a material that has a custom node that contains 'SceneTextureLookup.; However, when I replace that with MobileSceneTextureLookup, I get this when I try to build:
“Error: no matching function for call to ‘MobileSceneTextureLookup’”
I have learned my folly! The issue is that MobileSceneTextureLookup needs its parameters added a different way than SceneTextureLookup. So a line like this:
Yes, that “Parameters” is literally the word “Parameters.” It surprised me as well. But now it works in iOS preview in the editor, though not 1:1 on an iDevice. I had to greatly exaggerate some other values to get it to look right on a device.