Error upon editor start up of source code

Yes I am trying to run the source code and I keep getting this message upon running the editor

plugin “ExampleDeviceProfileSelector” failed to load because module “ExampleProfileDeviceSelector” could not be found. please ensure plugin is properly installed otherwise consider disabling the plugin for this project.

I don’t know how to disable or what it is. Help please

cAN i PLEASE SOME TYPE OF HELP HERE

Hi Uprentiss,

What version of the Engine are you using? Are you seeing this message when running the UE4Editor.exe file, or are you double-clicking on a .uproject file to open a project in the Editor?

Hi Uprentiss,

We have not heard from you for a few days. Do you still need help with this issue? I will be marking this issue as resolved for internal tracking purposes, but if you still need any help please feel free to re-open this post with a comment.

It is sitll doign ti it is only when i try to launch the editor for the source code for the latest branch

Hi Uprentiss,

I ran a few more tests here and got lucky and was able to reproduce the same error message that you described. In order to reproduce this, I had to manually delete the .dll and .pdb files for the plugin from the Engine source code. If you go to where these files are normally located, can you see if they are there (they are located at ..\Engine\Plugins\Runtime\ExampleDeviceProfileSelector\Binaries\Win64)?

I was able to recreate the files by opening the UE4 solution and building the Engine again (these were the only two files recreated, so it took less than a minute for it to complete). After recreating the files, I was able to run the Engine successfully without the error message appearing.

I have similar problem. The plugins’ binaries are on the proper folder with the build date.

99484-ue4src.png

Hi BigaC,

Did deleting the .dll and .pdb files and building the Engine again not help in your case?