Error Updating from UE 4.21 to UE 4.22

When I try to update my project from UE 4.21 to 4.22.2 I get this error. The game builds perfectly in UE 4.21 and is entirely made of blueprints. No C++.

UATHelper: Packaging (iOS): LogWindows: Error: begin: stack for UAT
UATHelper: Packaging (iOS): LogWindows: Error: === Critical error: ===
UATHelper: Packaging (iOS): LogWindows: Error:
UATHelper: Packaging (iOS): LogWindows: Error: Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:d:\build++ue4\sync\engine\source\runtime\core\public\Containers/Array.h] [Line: 611]

im getting exactly the same error after upgrading to 4.22

did you update the ios sdk?

I am suffering from this problem and I want a solution

I am not packing for IOS, just for windows.