Error Unknown Cook Failure!(FIXED)

I’M TRYING TO PACKAGE MY GAME FOR WINDOWS 64BIT BUT I’M ALWAYS GETTING THIS PROBLEM
Error Unknown Cook Failure
I DON’T HAVE NO ERROR WHEN I PLAY IN EDITOR
HERE IS THE LOG[link text][1]

105398-alone.log (2.7 MB)
EDIT:JUST UPDATE TO 4.13 AND IT WILL BE FIXED

Search for “error” in your log. You have several problems there with access denied and Blueprint compile error. Try to repair this and deploy once again.

Sino,

Here are the errors from your project. Please focus on the first 2, which seem to be compiling issues:

[2016.09.02-12.51.00:587][775]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:560][  0]LogInit:Display: Warning/Error Summary (Unique only)

[2016.09.02-12.51.00:588][775]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:561][  0]LogInit:Display: -----------------------------------

[2016.09.02-12.51.00:618][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:576][  0]LogInit:Display: LogBlueprint:Error: Compiler Error Spawn node  SpawnActor NONE  must have a class specified. from Source: /Game/SCIFI/Blueprints/MyCharacter.MyCharacter

[2016.09.02-12.51.00:619][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:577][  0]LogInit:Display: LogBlueprint:Error: Compiler Error Spawn node  SpawnActor NONE  must have a class specified. from Source: /Game/SCIFI/Blueprints/DemoCharacter.DemoCharacter

[2016.09.02-12.51.00:620][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:578][  0]LogInit:Display: LogOutputDevice:Error: 

[2016.09.02-12.51.00:620][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: begin: stack for UAT

[2016.09.02-12.51.00:621][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:579][  0]LogInit:Display: LogOutputDevice:Error: 

[2016.09.02-12.51.00:621][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: end: stack for UAT

[2016.09.02-12.51.00:621][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:579][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton'

[2016.09.02-12.51.00:622][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:580][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton': Can't find file '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton'

[2016.09.02-12.51.00:623][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:582][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/9a3ed.uasset.

[2016.09.02-12.51.00:624][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:583][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/9a3ed.uasset': Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/9a3ed.uasset.

[2016.09.02-12.51.00:625][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:585][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/christ.uasset.

[2016.09.02-12.51.00:626][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:586][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/christ.uasset': Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton
[2016.09.02-12.51.00:626][776]MainFrameActions: Packaging (Windows (64-bit)): ' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/christ.uasset.

[2016.09.02-12.51.00:627][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:589][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/death.uasset.

[2016.09.02-12.51.00:628][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:590][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/death.uasset': Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/death.uasset.

[2016.09.02-12.51.00:629][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:592][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/death2.uasset.

[2016.09.02-12.51.00:630][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:595][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/death2.uasset': Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/death2.uasset.

[2016.09.02-12.51.00:631][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:597][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/macjhi.uasset.

[2016.09.02-12.51.00:632][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:599][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/macjhi.uasset': Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/macjhi.uasset.

[2016.09.02-12.51.00:633][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:601][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/ra9ed.uasset.

[2016.09.02-12.51.00:634][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:602][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/ra9ed.uasset': Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/ra9ed.uasset.

[2016.09.02-12.51.00:635][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:604][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading NULL.

[2016.09.02-12.51.00:636][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:605][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton': Can't find file for asset '/Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton' while loading NULL.

[2016.09.02-12.51.00:636][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:607][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Architecture/SM_Floor_400x400'

[2016.09.02-12.51.00:637][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:607][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Architecture/SM_Floor_400x400': Can't find file '/Game/Architecture/SM_Floor_400x400'

[2016.09.02-12.51.00:638][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:609][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to find object 'Object /Game/Architecture/SM_Floor_400x400.SM_Floor_400x400'

[2016.09.02-12.51.00:639][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:609][  0]LogInit:Display: LogRedirectors:Warning: String Asset Reference '/Game/Architecture/SM_Floor_400x400.SM_Floor_400x400' was not found! (Referencer '/Game/StarterContent/Materials/M_Water_Ocean.M_Water_Ocean:PreviewMesh')

[2016.09.02-12.51.00:640][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:611][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Materials/DoorFrame_MatInst'

[2016.09.02-12.51.00:640][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:612][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Materials/DoorFrame_MatInst': Can't find file '/Game/Materials/DoorFrame_MatInst'

[2016.09.02-12.51.00:641][776]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:613][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Materials/DoorFrame_MatInst' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/DoorFrame.uasset.

[2016.09.02-12.51.00:674][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:614][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/DoorFrame.uasset': Can't find file for asset '/Game/Materials/DoorFrame_MatInst' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/DoorFrame.uasset.

[2016.09.02-12.51.00:676][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:619][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Materials/DoorFrame_MatInst' while loading NULL.

[2016.09.02-12.51.00:677][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:620][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Materials/DoorFrame_MatInst': Can't find file for asset '/Game/Materials/DoorFrame_MatInst' while loading NULL.

[2016.09.02-12.51.00:677][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:621][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Materials/DoorFrame_MatInst' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/Door.uasset.

[2016.09.02-12.51.00:678][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:622][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/Door.uasset': Can't find file for asset '/Game/Materials/DoorFrame_MatInst' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/Door.uasset.

[2016.09.02-12.51.00:679][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:624][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Meshes/Console'

[2016.09.02-12.51.00:680][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:625][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Meshes/Console': Can't find file '/Game/Meshes/Console'

[2016.09.02-12.51.00:681][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:626][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Meshes/Console' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/consoletest.uasset.

[2016.09.02-12.51.00:681][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:627][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/consoletest.uasset': Can't find file for asset '/Game/Meshes/Console' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/consoletest.uasset.

[2016.09.02-12.51.00:687][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:629][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Meshes/Console' while loading NULL.

[2016.09.02-12.51.00:687][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:629][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Meshes/Console': Can't find file for asset '/Game/Meshes/Console' while loading NULL.

[2016.09.02-12.51.00:688][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:631][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Materials/ConsoleAid_MatInst'

[2016.09.02-12.51.00:689][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:631][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Materials/ConsoleAid_MatInst': Can't find file '/Game/Materials/ConsoleAid_MatInst'

[2016.09.02-12.51.00:689][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:632][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Materials/ConsoleAid_MatInst' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/Console.uasset.

[2016.09.02-12.51.00:690][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:635][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/Console.uasset': Can't find file for asset '/Game/Materials/ConsoleAid_MatInst' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/Console.uasset.

[2016.09.02-12.51.00:692][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:637][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Materials/ConsoleAid_MatInst' while loading NULL.

[2016.09.02-12.51.00:692][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:638][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Materials/ConsoleAid_MatInst': Can't find file for asset '/Game/Materials/ConsoleAid_MatInst' while loading NULL.

[2016.09.02-12.51.00:693][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:645][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Materials/LiftFloor_MatInst'

[2016.09.02-12.51.00:693][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:648][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Materials/LiftFloor_MatInst': Can't find file '/Game/Materials/LiftFloor_MatInst'

[2016.09.02-12.51.00:694][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:650][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Materials/LiftFloor_MatInst' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/CeilingSection.uasset.

[2016.09.02-12.51.00:694][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:652][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/CeilingSection.uasset': Can't find file for asset '/Game/Materials/LiftFloor_MatInst' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/CeilingSection.uasset.

[2016.09.02-12.51.00:695][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:656][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Materials/LiftFloor_MatInst' while loading NULL.

[2016.09.02-12.51.00:696][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:657][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Materials/LiftFloor_MatInst': Can't find file for asset '/Game/Materials/LiftFloor_MatInst' while loading NULL.

[2016.09.02-12.51.00:696][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:658][  0]LogInit:Display: LogLinker:Warning: Can't find file for asset '/Game/Materials/DoorFrame_MatInst' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/Camera.uasset.

[2016.09.02-12.51.00:697][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:660][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load 'C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/Camera.uasset': Can't find file for asset '/Game/Materials/DoorFrame_MatInst' while loading C:/Users//Documents/Unreal Projects/ALONE/Content/SCIFI/Meshes/Camera.uasset.

[2016.09.02-12.51.00:698][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:662][  0]LogInit:Display: LogLinker:Warning: Can't find file '/Game/Materials/FloorAndConduit_MatInst'

[2016.09.02-12.51.00:699][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:663][  0]LogInit:Display: LogUObjectGlobals:Warning: Failed to load '/Game/Materials/FloorAndConduit_MatInst': Can't find file '/Game/Materials/FloorAndConduit_MatInst'

[2016.09.02-12.51.00:700][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:664][  0]LogInit:Display: NOTE: Only first 50 warnings displayed.

[2016.09.02-12.51.00:700][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:665][  0]LogInit:Display: 

[2016.09.02-12.51.00:701][777]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.02-12.51.00:665][  0]LogInit:Display: Failure - 30 error(s), 6013 warning(s)

THANKS
I WILL FIX THEM
I WILL TELL YOU WHEN IT BE FIXED

Ok, thank you. Please let me know if you run into any further troubles and I’ll look over the logs for you. :slight_smile:

currently i fixed many errors but there are 4 errors and i didn’t found them !!!
can you help me[link text][1]

106096-alone.log (1.23 MB)

This is the error I found in your logs. Is the Editor crashing when you’re packaging? I looked in our logs for this error and I see a few people ran into this error in 4.12. Could you please try 4.13 and see if the issue has been fixed?

[2016.09.07-12.20.39:171][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: [2016.09.07-12.20.39:157][  0]LogOutputDevice:Warning: === Handled error: ===

[2016.09.07-12.20.39:171][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:171][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:171][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:171][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Ensure condition failed: !bUseRawDataOnly [File:D:\Build\++UE4+Release-4.12+Compile\Sync\Engine\Source\Runtime\Engine\Private\Animation\AnimSequence.cpp] [Line: 325]

[2016.09.07-12.20.39:172][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:172][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:172][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:172][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: Stack: 

[2016.09.07-12.20.39:172][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:172][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FWindowsPlatformStackWalk::StackWalkAndDump() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\windows\windowsplatformstackwalk.cpp:183]

[2016.09.07-12.20.39:172][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:172][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::EnsureFailed() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:327]

[2016.09.07-12.20.39:172][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:173][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Core.dll!FDebug::OptionallyLogFormattedEnsureMessageReturningFalse() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\core\private\misc\outputdevice.cpp:451]

[2016.09.07-12.20.39:173][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:173][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Engine.dll!UAnimSequence::PreSave() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\engine\private\animation\animsequence.cpp:325]

[2016.09.07-12.20.39:173][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:173][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!FPackageExportTagger::TagPackageExports() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:2784]

[2016.09.07-12.20.39:173][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:173][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-CoreUObject.dll!UPackage::Save() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\coreuobject\private\uobject\savepackage.cpp:3340]

[2016.09.07-12.20.39:174][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:174][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UEditorEngine::Save() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\editorengine.cpp:3891]

[2016.09.07-12.20.39:174][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:174][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::SaveCookedPackage() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:2551]

[2016.09.07-12.20.39:174][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:174][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookOnTheFlyServer::TickCookOnTheSide() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\cookontheflyserver.cpp:1937]

[2016.09.07-12.20.39:174][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:175][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::NewCook() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:1375]

[2016.09.07-12.20.39:175][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:175][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-UnrealEd.dll!UCookCommandlet::Main() [d:\build\++ue4+release-4.12+compile\sync\engine\source\editor\unrealed\private\commandlets\cookcommandlet.cpp:679]

[2016.09.07-12.20.39:175][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:175][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!FEngineLoop::PreInit() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\launchengineloop.cpp:1780]

[2016.09.07-12.20.39:175][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:175][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMain() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\launch.cpp:114]

[2016.09.07-12.20.39:175][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:175][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!GuardedMainWrapper() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:126]

[2016.09.07-12.20.39:176][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:176][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!WinMain() [d:\build\++ue4+release-4.12+compile\sync\engine\source\runtime\launch\private\windows\launchwindows.cpp:200]

[2016.09.07-12.20.39:176][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:176][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: UE4Editor-Cmd.exe!__scrt_common_main_seh() [f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl:264]

[2016.09.07-12.20.39:176][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:176][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: KERNEL32.DLL

[2016.09.07-12.20.39:177][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:177][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll

[2016.09.07-12.20.39:177][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: 

[2016.09.07-12.20.39:177][ 22]MainFrameActions: Packaging (Windows (64-bit)): UE4Editor-Cmd: ntdll.dll

IT WAS FIXED!!!
JUST UPDATE TO 4.13 AND IT WILL BE FIXED
TY

You’re welcome! :smiley: