Today, I can`t launch the app on my device (Axon 7 Global), I never had problems with that.
Yesterday was ok, I haven´t touched anything.
I can package the APK but can`t install throught ADB.
UE4 4.25
I don`t know how to install directly on the phone without using USB because OBB, maebe you can teach me.
Thank`s.
Log:
LogPlayLevel: Excluding config file K:\EpicGames\UE_4.25\Engine\Config\Localization\WordCount.ini
LogPlayLevel: Excluding config file K:\Unreal Projects\StackGame\Config\DefaultCrypto.ini
LogPlayLevel: Excluding config file K:\Unreal Projects\StackGame\Config\DefaultEditor.ini
LogPlayLevel: Cleaning Stage Directory: K:\Unreal Projects\StackGame\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: Copying NonUFSFiles to staging directory: K:\Unreal Projects\StackGame\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: Copying UFSFiles to staging directory: K:\Unreal Projects\StackGame\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: Copying DebugFiles to staging directory: K:\Unreal Projects\StackGame\Saved\StagedBuilds\Android_ASTC
LogPlayLevel: Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 5c9d2185 shell “echo $EXTERNAL_STORAGE”
LogPlayLevel: adb.exe: device offline
LogPlayLevel: Took 0,0369871s to run adb.exe, ExitCode=1
LogPlayLevel: Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 5c9d2185 pull adb.exe: device offline/UE4Game/StackGame/Manifest_UFSFiles_Android.txt “K:\Unreal Projects\StackGame\Saved\StagedBuilds\Android_ASTC\Manifest_UFSFiles_Android_5c9d2185.txt”
LogPlayLevel: Took 0,0349881s to run adb.exe, ExitCode=1
LogPlayLevel: ********** STAGE COMMAND COMPLETED **********
LogPlayLevel: ********** PACKAGE COMMAND STARTED **********
LogPlayLevel: ********** PACKAGE COMMAND COMPLETED **********
LogPlayLevel: ********** DEPLOY COMMAND STARTED **********
LogPlayLevel: Running: C:\NVPACK\android-sdk-windows\platform-tools\adb.exe -s 5c9d2185 shell getprop ro.product.cpu.abi
LogPlayLevel: adb.exe: device offline
LogPlayLevel: Took 0,0339892s to run adb.exe, ExitCode=1
LogPlayLevel: Error: ERROR: Unable to run because you don’t have an apk that is usable on 5c9d2185. Looked for -armv7
LogPlayLevel: (see C:\Users\PedroTC\AppData\Roaming\Unreal Engine\AutomationTool\Logs\K+EpicGames+UE_4.25\Log.txt for full exception trace)
LogPlayLevel: AutomationTool exiting with ExitCode=55 (Error_NoApkSuitableForArchitecture)
LogPlayLevel: Completed Launch On Stage: Build Task, Time: 5.522241
LogPlayLevel: BUILD FAILED
PackagingResults: Error: Launch failed! No APK suitable for architecture found