I am following tutorial on https://impetus-games.com/blog/Persistent-Graphics-Settings-in-UE4
and manage to get it working on my draft project.
But when I’m trying to replicate it on my main project I get this unknown error that I don’t understand.
static UGameUserSettings* GetGameUserSettings(); So apparently UGameUserSettings* is undefined… it work fine in my other project and I’ve added RHI as module dependency if that;s relevant.
But the error wont go away Severity
identifier "UGameUserSettings" is undefined