hi guys! im getting error building Server target in UE 4.26.1. i have noticed that building a proejcto with the 4.26.2 from github this doesn’t happen. but, that version is currently not stable. is there any known solution for the 4.26.1 version?
my build.cs:
using UnrealBuildTool;
using System.Collections.Generic;
public class SpaceshipWarServerTarget : TargetRules
{
public SpaceshipWarServerTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Server;
DefaultBuildSettings = BuildSettingsVersion.V2;
ExtraModuleNames.Add("SpaceshipWar" );
}
}
I hope someone can help me, thanks!