In Unity I could sign and build an app in the App Loader with ios11 beta 5. But on Unreal I can build and package the ipa but submit the app but it throws this error:
ERROR ITMS-90534: “Invalid Toolchain. New apps and app updates must be built with the public (GM) versions of Xcode 6 or later, macOS, and iOS SDK or later. Don’t submit apps built with beta software including beta macOS builds.”
INFO ITMS-90111: “Beta Toolchain. This app has been built using beta toolchains. Apps built with beta toolchains are acceptable for TestFlight submission. Note that you will not be able to submit these builds for sale on the App Store.”
All the signing stuff is correct. I can verify that with same certificate on Unity.
The key difference seems that Unity makes an archive then the Application loader signs it and generates the IPA. Unreal uses the toolchain to sign the IPA directly.
Note the two warnings contradict in the second seems to say it is ok as long as it doesn’t go for sale, but the first makes it a fatal error.
Anyone push to testflight with ios 11 and Unreal?