Error : PackagingResults: Error: use of undeclared identifier 'ManualDepthTestEqual'

Hello,

Do you know the way to fix this error : “PackagingResults: Error: use of undeclared identifier ‘ManualDepthTestEqual’”

My build compile is successfull but when I launch my level since my mainmenu, the game crash ! I think this crash comes from this error!

best regards…

You might have miss a header related to Shader in your cpp project.

What error do you get during the crash ?

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Thanks for your reply ! How could I see the report of the crash ? it looks like the problem comes from MetaHuman from my player/character, when I change with a normal mesh for my character (not metahuman), no crash, the game works perfectly ! Strange !

Report: C: Document > Unreal Project > YourProjectName > Saved > Crashes
(check out the Saved>Log as well if there anything)

Hmm i seen other people too get crash when using MetaHuman, it possible an issue with a material from metahuman.

I try to merge metahuman’ meshes to only one skeleton, I try also to create a new material ! Who knows !

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