LeGrekko
(LeGrekko)
February 8, 2024, 2:35pm
1
Hello,
Do you know the way to fix this error : “PackagingResults: Error: use of undeclared identifier ‘ManualDepthTestEqual’”
My build compile is successfull but when I launch my level since my mainmenu, the game crash ! I think this crash comes from this error!
best regards…
Arodi007
(Pixiebell Games 💼)
February 8, 2024, 2:56pm
2
You might have miss a header related to Shader in your cpp project.
What error do you get during the crash ?
1 Like
LeGrekko
(LeGrekko)
February 8, 2024, 3:01pm
3
Thanks for your reply ! How could I see the report of the crash ? it looks like the problem comes from MetaHuman from my player/character, when I change with a normal mesh for my character (not metahuman), no crash, the game works perfectly ! Strange !
Arodi007
(Pixiebell Games 💼)
February 8, 2024, 4:24pm
4
Report: C: Document > Unreal Project > YourProjectName > Saved > Crashes
(check out the Saved>Log as well if there anything)
Hmm i seen other people too get crash when using MetaHuman, it possible an issue with a material from metahuman.
LeGrekko
(LeGrekko)
February 9, 2024, 3:28am
5
I try to merge metahuman’ meshes to only one skeleton, I try also to create a new material ! Who knows !
1 Like