LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
LogSavePackage: Moving ‘…/…/…/…/…/…/Users/andya/Documents/Unreal Projects/persoon3/Saved/ThirdPersonExampleMapADA9DEA344BDAE343ED398BCF0B70F2D.tmp’ to ‘…/…/…/…/…/…/Users/andya/Documents/Unreal Projects/persoon3/Content/ThirdPersonExampleMap.umap’
LogFileHelpers: Saving map ‘ThirdPersonExampleMap’ took 0.081
Cmd: MAP LOAD FILE="…/…/…/…/…/…/Users/andya/Documents/Unreal Projects/persoon3/Content/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LoadErrors: New page: Loading map: ThirdPersonExampleMap.umap
LogWorld: UWorld::CleanupWorld for ThirdPersonExampleMap, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world ‘None’.
LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
LogAudio: Display: Audio Device (ID: 1) registered with world ‘ThirdPersonExampleMap’.
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogAIModule: Creating AISystem for world ThirdPersonExampleMap
LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.104ms to complete.
LogFileHelpers: Loading map ‘ThirdPersonExampleMap’ took 0.089
AssetCheck: New page: Asset Save: ThirdPersonExampleMap
LogContentValidation: Display: Validating World /Game/ThirdPersonExampleMap.ThirdPersonExampleMap
LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
LogMainFrame: Project does not require temp target
LogLauncherProfile: Found promoted target with matching version at …/…/…/Engine/Binaries/Win64/UE4Game.target
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=“C:/Users/andya/Documents/Unreal Projects/persoon3/persoon3.uproject” BuildCookRun -nocompileeditor -installed -nop4 -project=“C:/Users/andya/Documents/Unreal Projects/persoon3/persoon3.uproject” -cook -stage -archive -archivedirectory=C:/Users/andya/Desktop/pers -package -ue4e
xe=“C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe” -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Development -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\andya\Documents\Unreal Projects\persoon3\persoon3.uproject
UATHelper: Packaging (Windows (64-bit)): ERROR: System.ArgumentException: An item with the same key has already been added.
UATHelper: Packaging (Windows (64-bit)): at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
UATHelper: Packaging (Windows (64-bit)): at System.Collections.Generic.Dictionary2.Insert(TKey key, TValue value, Boolean add) UATHelper: Packaging (Windows (64-bit)): at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable
1 source, Func2 keySelector, Func
2 elementSelector, IEqualityComparer1 comparer) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectUtils.RequiresTempTarget(FileReference RawProjectPath, Boolean bProjectHasCode, UnrealTargetPlatform Platform, UnrealTargetConfiguration Configuration, TargetType TargetType, Boolean bRequiresAssetNativization, Boolean bRequiresCookedData, String& OutReason) in D:\Build\++UE4\Sync\En gine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:line 208 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectUtils.RequiresTempTarget(FileReference RawProjectPath, List
1 Platforms, List1 Configurations, Boolean AssetNativizationRequested) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:line 155 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectUtils.DetectProjectProperties(FileReference RawProjectPath, List
1 ClientTargetPlatforms, List1 ClientTargetConfigurations, Boolean AssetNativizationRequested) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:line 533 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectUtils.GetProjectProperties(FileReference RawProjectPath, List
1 ClientTargetPlatforms, List1 ClientTargetConfigurations, Boolean AssetNativizationRequested) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:line 99 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectParams.AutodetectSettings(Boolean bReset) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectParams.cs:line 2046 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectParams..ctor(FileReference RawProjectPath, BuildCommand Command, String Device, String MapToRun, String AdditionalServerMapParams, ParamList
1 Port, String RunCommandline, String StageCommandline, String BundleName, String StageDirectoryParam, String UE4Exe, String SignPak, List1 Cl ientConfigsToBuild, List
1 ServerConfigsToBuild, ParamList1 MapsToCook, ParamList
1 MapIniSectionsToCook, ParamList1 DirectoriesToCook, String DDCGraph, String InternationalizationPreset, ParamList
1 CulturesToCook, ParamList1 ClientCookedTargets, ParamList
1 EditorTargets, ParamList1 ServerCookedTargets, List
1 ClientTargetPlatforms, Dictionary2 Client DependentPlatformMap, List
1 ServerTargetPlatforms, Dictionary2 ServerDependentPlatformMap, Nullable
1 Build, Nullable1 SkipBuildClient, Nullable
1 SkipBuildEditor, Nullable1 Cook, Nullable
1 Run, Nullable1 SkipServer, Nullable
1 Clean, Nullable1 Compressed, String AdditionalPakOptions, String AdditionalIoStoreOptions, Nullable
1 IterativeCooking, Strin
g IterateSharedCookedBuild, Nullable1 IterateSharedBuildUsePrecompiledExe, Nullable
1 CookAll, Nullable1 CookPartialGC, Nullable
1 CookInEditor, String CookOutputDir, Nullable1 CookMapsOnly, Nullable
1 CookOnTheFly, Nullable1 CookOnTheFlyStreaming, Nullable
1 UnversionedCookedContent, Nullable1 EncryptIniFiles, Nullable
1 EncryptPakIndex, Nullable1 Enc ryptEverything, Nullable
1 SkipCookingEditorContent, Nullable1 NumCookersToSpawn, String AdditionalCookerOptions, String BasedOnReleaseVersion, String CreateReleaseVersion, String CreateReleaseVersionBasePath, String BasedOnReleaseVersionBasePath, Nullable
1 GeneratePatch, Nullable1 AddPatchLevel, Nullable
1 StageBaseReleasePaks, Nullable1 GenerateRemaste r, String DiscVersion, String DLCName, String DiffCookedContentPath, Nullable
1 DLCIncludeEngineContent, Nullable1 DLCPakPluginFile, Nullable
1 DLCActLikePatch, Nullable1 CrashReporter, Nullable
1 DedicatedServer, Nullable1 Client, Nullable
1 Deploy, String DeployFolder, String GetFile, Nullable1 FileServer, Nullable
1 Foreign, Nullable1 ForeignCode, Nu llable
1 LogWindow, Nullable1 NoCleanStage, Nullable
1 NoClient, Nullable1 NoDebugInfo, Nullable
1 SeparateDebugInfo, Nullable1 MapFile, Nullable
1 NoXGE, Nullable1 SkipPackage, Nullable
1 Package, Nullable1 Pak, Nullable
1 IgnorePaksFromDifferentCookSource, Nullable1 IoStore, Nullable
1 SkipIoStore, Nullable1 Prereqs, String AppLocalDirectory, Nullab le
1 NoBootstrapExe, Nullable1 SignedPak, Nullable
1 PakAlignForMemoryMapping, Nullable1 NullRHI, Nullable
1 FakeClient, Nullable1 EditorTest, Nullable
1 RunAutomationTests, String RunAutomationTest, Nullable1 CrashIndex, Nullable
1 SkipCook, Nullable1 SkipCookOnTheFly, Nullable
1 SkipPak, Nullable1 PrePak, Nullable
1 SkipStage, Nullable1 Stage, Nulla ble
1 Manifests, Nullable1 CreateChunkInstall, Nullable
1 Unattended, Nullable1 NumClients, Nullable
1 Archive, String ArchiveDirectoryParam, Nullable1 ArchiveMetaData, Nullable
1 CreateAppBundle, String SpecifiedClientTarget, String SpecifiedServerTarget, ParamList1 ProgramTargets, Nullable
1 Distribution, Nullable1 Prebuilt, Nullable
1 RunTimeoutSecon
ds, String SpecifiedArchitecture, String UbtArgs, String AdditionalPackageOptions, Nullable1 IterativeDeploy, Nullable
1 FastCook, Nullable1 IgnoreCookErrors, Nullable
1 RunAssetNativization, Nullable1 CodeSign, Nullable
1 TreatNonShippingBinariesAsDebugFiles, Nullable1 UseExtraFlavor, String Provision, String Certificate, String Team, Boolean AutomaticS igning, ParamList
1 InMapsToRebuildLightMaps, ParamList1 InMapsToRebuildHLOD, ParamList
1 TitleID) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectParams.cs:line 1084
UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.SetupParams() in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 46
UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.ExecuteBuild() in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 37
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 263
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, Dictionary
2 Commands) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 547
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments, StartupTraceListener StartupListener) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 511
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(String[] Arguments, StartupTraceListener StartupListener) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs:line 175
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.<>c__DisplayClass1_0.b__2() in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs:line 87
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`1 Main) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 737
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main(String[] Arguments) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs:line 87
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\andya\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\Log.txt for full exception trace)
PackagingResults: Error: System.ArgumentException: An item with the same key has already been added.
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error
I tried different projects but all projects gave the same Error :
UATHelper: Packaging (Windows (64-bit)): ERROR: System.ArgumentException: An item with the same key has already been added.