Error packaging who can help please

LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms
LogSavePackage: Moving ‘…/…/…/…/…/…/Users/andya/Documents/Unreal Projects/persoon3/Saved/ThirdPersonExampleMapADA9DEA344BDAE343ED398BCF0B70F2D.tmp’ to ‘…/…/…/…/…/…/Users/andya/Documents/Unreal Projects/persoon3/Content/ThirdPersonExampleMap.umap’
LogFileHelpers: Saving map ‘ThirdPersonExampleMap’ took 0.081
Cmd: MAP LOAD FILE="…/…/…/…/…/…/Users/andya/Documents/Unreal Projects/persoon3/Content/ThirdPersonExampleMap.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
LightingResults: New page: Lighting Build
LoadErrors: New page: Loading map: ThirdPersonExampleMap.umap
LogWorld: UWorld::CleanupWorld for ThirdPersonExampleMap, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world ‘None’.
LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms
LogAudio: Display: Audio Device (ID: 1) registered with world ‘ThirdPersonExampleMap’.
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogAIModule: Creating AISystem for world ThirdPersonExampleMap
LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.104ms to complete.
LogFileHelpers: Loading map ‘ThirdPersonExampleMap’ took 0.089
AssetCheck: New page: Asset Save: ThirdPersonExampleMap
LogContentValidation: Display: Validating World /Game/ThirdPersonExampleMap.ThirdPersonExampleMap
LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms
LogMainFrame: Project does not require temp target
LogLauncherProfile: Found promoted target with matching version at …/…/…/Engine/Binaries/Win64/UE4Game.target
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool…
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject=“C:/Users/andya/Documents/Unreal Projects/persoon3/persoon3.uproject” BuildCookRun -nocompileeditor -installed -nop4 -project=“C:/Users/andya/Documents/Unreal Projects/persoon3/persoon3.uproject” -cook -stage -archive -archivedirectory=C:/Users/andya/Desktop/pers -package -ue4e
xe=“C:\Program Files\Epic Games\UE_4.26\Engine\Binaries\Win64\UE4Editor-Cmd.exe” -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -clientconfig=Development -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\andya\Documents\Unreal Projects\persoon3\persoon3.uproject
UATHelper: Packaging (Windows (64-bit)): ERROR: System.ArgumentException: An item with the same key has already been added.
UATHelper: Packaging (Windows (64-bit)): at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
UATHelper: Packaging (Windows (64-bit)): at System.Collections.Generic.Dictionary2.Insert(TKey key, TValue value, Boolean add) UATHelper: Packaging (Windows (64-bit)): at System.Linq.Enumerable.ToDictionary[TSource,TKey,TElement](IEnumerable1 source, Func2 keySelector, Func2 elementSelector, IEqualityComparer1 comparer) UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectUtils.RequiresTempTarget(FileReference RawProjectPath, Boolean bProjectHasCode, UnrealTargetPlatform Platform, UnrealTargetConfiguration Configuration, TargetType TargetType, Boolean bRequiresAssetNativization, Boolean bRequiresCookedData, String& OutReason) in D:\Build\++UE4\Sync\En gine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:line 208 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectUtils.RequiresTempTarget(FileReference RawProjectPath, List1 Platforms, List1 Configurations, Boolean AssetNativizationRequested) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:line 155 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectUtils.DetectProjectProperties(FileReference RawProjectPath, List1 ClientTargetPlatforms, List1 ClientTargetConfigurations, Boolean AssetNativizationRequested) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:line 533 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectUtils.GetProjectProperties(FileReference RawProjectPath, List1 ClientTargetPlatforms, List1 ClientTargetConfigurations, Boolean AssetNativizationRequested) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectUtils.cs:line 99 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectParams.AutodetectSettings(Boolean bReset) in D:\Build\++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectParams.cs:line 2046 UATHelper: Packaging (Windows (64-bit)): at AutomationTool.ProjectParams..ctor(FileReference RawProjectPath, BuildCommand Command, String Device, String MapToRun, String AdditionalServerMapParams, ParamList1 Port, String RunCommandline, String StageCommandline, String BundleName, String StageDirectoryParam, String UE4Exe, String SignPak, List1 Cl ientConfigsToBuild, List1 ServerConfigsToBuild, ParamList1 MapsToCook, ParamList1 MapIniSectionsToCook, ParamList1 DirectoriesToCook, String DDCGraph, String InternationalizationPreset, ParamList1 CulturesToCook, ParamList1 ClientCookedTargets, ParamList1 EditorTargets, ParamList1 ServerCookedTargets, List1 ClientTargetPlatforms, Dictionary2 Client DependentPlatformMap, List1 ServerTargetPlatforms, Dictionary2 ServerDependentPlatformMap, Nullable1 Build, Nullable1 SkipBuildClient, Nullable1 SkipBuildEditor, Nullable1 Cook, Nullable1 Run, Nullable1 SkipServer, Nullable1 Clean, Nullable1 Compressed, String AdditionalPakOptions, String AdditionalIoStoreOptions, Nullable1 IterativeCooking, Strin
g IterateSharedCookedBuild, Nullable1 IterateSharedBuildUsePrecompiledExe, Nullable1 CookAll, Nullable1 CookPartialGC, Nullable1 CookInEditor, String CookOutputDir, Nullable1 CookMapsOnly, Nullable1 CookOnTheFly, Nullable1 CookOnTheFlyStreaming, Nullable1 UnversionedCookedContent, Nullable1 EncryptIniFiles, Nullable1 EncryptPakIndex, Nullable1 Enc ryptEverything, Nullable1 SkipCookingEditorContent, Nullable1 NumCookersToSpawn, String AdditionalCookerOptions, String BasedOnReleaseVersion, String CreateReleaseVersion, String CreateReleaseVersionBasePath, String BasedOnReleaseVersionBasePath, Nullable1 GeneratePatch, Nullable1 AddPatchLevel, Nullable1 StageBaseReleasePaks, Nullable1 GenerateRemaste r, String DiscVersion, String DLCName, String DiffCookedContentPath, Nullable1 DLCIncludeEngineContent, Nullable1 DLCPakPluginFile, Nullable1 DLCActLikePatch, Nullable1 CrashReporter, Nullable1 DedicatedServer, Nullable1 Client, Nullable1 Deploy, String DeployFolder, String GetFile, Nullable1 FileServer, Nullable1 Foreign, Nullable1 ForeignCode, Nu llable1 LogWindow, Nullable1 NoCleanStage, Nullable1 NoClient, Nullable1 NoDebugInfo, Nullable1 SeparateDebugInfo, Nullable1 MapFile, Nullable1 NoXGE, Nullable1 SkipPackage, Nullable1 Package, Nullable1 Pak, Nullable1 IgnorePaksFromDifferentCookSource, Nullable1 IoStore, Nullable1 SkipIoStore, Nullable1 Prereqs, String AppLocalDirectory, Nullab le1 NoBootstrapExe, Nullable1 SignedPak, Nullable1 PakAlignForMemoryMapping, Nullable1 NullRHI, Nullable1 FakeClient, Nullable1 EditorTest, Nullable1 RunAutomationTests, String RunAutomationTest, Nullable1 CrashIndex, Nullable1 SkipCook, Nullable1 SkipCookOnTheFly, Nullable1 SkipPak, Nullable1 PrePak, Nullable1 SkipStage, Nullable1 Stage, Nulla ble1 Manifests, Nullable1 CreateChunkInstall, Nullable1 Unattended, Nullable1 NumClients, Nullable1 Archive, String ArchiveDirectoryParam, Nullable1 ArchiveMetaData, Nullable1 CreateAppBundle, String SpecifiedClientTarget, String SpecifiedServerTarget, ParamList1 ProgramTargets, Nullable1 Distribution, Nullable1 Prebuilt, Nullable1 RunTimeoutSecon
ds, String SpecifiedArchitecture, String UbtArgs, String AdditionalPackageOptions, Nullable1 IterativeDeploy, Nullable1 FastCook, Nullable1 IgnoreCookErrors, Nullable1 RunAssetNativization, Nullable1 CodeSign, Nullable1 TreatNonShippingBinariesAsDebugFiles, Nullable1 UseExtraFlavor, String Provision, String Certificate, String Team, Boolean AutomaticS igning, ParamList1 InMapsToRebuildLightMaps, ParamList1 InMapsToRebuildHLOD, ParamList1 TitleID) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\ProjectParams.cs:line 1084
UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.SetupParams() in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 46
UATHelper: Packaging (Windows (64-bit)): at BuildCookRun.ExecuteBuild() in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\Scripts\BuildCookRun.Automation.cs:line 37
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.BuildCommand.Execute() in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\BuildCommand.cs:line 263
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Execute(List1 CommandsToExecute, Dictionary2 Commands) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 547
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Automation.Process(String[] Arguments, StartupTraceListener StartupListener) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Automation.cs:line 511
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.MainProc(String[] Arguments, StartupTraceListener StartupListener) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs:line 175
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.<>c__DisplayClass1_0.b__2() in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs:line 87
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.InternalUtils.RunSingleInstance(Func`1 Main) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\AutomationUtils\Utils.cs:line 737
UATHelper: Packaging (Windows (64-bit)): at AutomationTool.Program.Main(String[] Arguments) in D:\Build++UE4\Sync\Engine\Source\Programs\AutomationTool\Program.cs:line 87
UATHelper: Packaging (Windows (64-bit)): (see C:\Users\andya\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.26\Log.txt for full exception trace)
PackagingResults: Error: System.ArgumentException: An item with the same key has already been added.
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=1 (Error_Unknown)
UATHelper: Packaging (Windows (64-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error

I tried different projects but all projects gave the same Error :

UATHelper: Packaging (Windows (64-bit)): ERROR: System.ArgumentException: An item with the same key has already been added.