Error package program (AutomationTool exiting with ExitCode=6 (6))

I have a problem when I go to package program I have this log error:

LogStats: Stats thread started at 0.386629
LogPluginManager: Adding extension module BinkMediaPlayer from BinkMedia_HoloLens to BinkMedia
LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -3:00, Platform Override: ‘’
LogInit: Session CrashGUID >====================================================
Session CrashGUID > UECC-Windows-C3D37F0B48BD710F251A7396266B1E26
Session CrashGUID >====================================================
LogConfig: Display: Loading IOS ini files took 0.12 seconds
LogConfig: Display: Loading Mac ini files took 0.12 seconds
LogConfig: Display: Loading Android ini files took 0.12 seconds
LogConfig: Display: Loading HoloLens ini files took 0.12 seconds
LogConfig: Display: Loading Unix ini files took 0.13 seconds
LogConfig: Display: Loading TVOS ini files took 0.13 seconds
LogConfig: Display: Loading Linux ini files took 0.14 seconds
LogConfig: Display: Loading LinuxArm64 ini files took 0.14 seconds
LogConfig: Display: Loading VulkanPC ini files took 0.03 seconds
LogConfig: Display: Loading Windows ini files took 0.03 seconds
LogPluginManager: Mounting Engine plugin Bridge
LogPluginManager: Mounting Engine plugin EnhancedInput
LogPluginManager: Found config from plugin[EnhancedInput] Input
LogPluginManager: Mounting Engine plugin FastBuildController
LogPluginManager: Mounting Engine plugin MeshPainting
LogPluginManager: Mounting Engine plugin TraceUtilities
LogPluginManager: Mounting Engine plugin XGEController
LogPluginManager: Mounting Engine plugin Paper2D
LogPluginManager: Mounting Engine plugin AssetManagerEditor
LogPluginManager: Mounting Engine plugin BlueprintHeaderView
LogPluginManager: Mounting Engine plugin ChangelistReview
LogPluginManager: Mounting Engine plugin CryptoKeys
LogPluginManager: Mounting Engine plugin CurveEditorTools
LogPluginManager: Mounting Engine plugin DataValidation
LogPluginManager: Mounting Engine plugin EditorScriptingUtilities
LogPluginManager: Mounting Engine plugin EditorDebugTools
LogPluginManager: Mounting Engine plugin FacialAnimation
LogPluginManager: Mounting Engine plugin EngineAssetDefinitions
LogPluginManager: Mounting Engine plugin GameplayTagsEditor
LogPluginManager: Mounting Engine plugin GeometryMode
LogPluginManager: Mounting Engine plugin GLTFImporter
LogPluginManager: Mounting Engine plugin MacGraphicsSwitching
LogPluginManager: Mounting Engine plugin MaterialAnalyzer
LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard
LogPluginManager: Mounting Engine plugin LauncherChunkInstaller
LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor
LogPluginManager: Mounting Engine plugin PluginBrowser
LogPluginManager: Mounting Engine plugin AISupport
LogPluginManager: Mounting Engine plugin SpeedTreeImporter
LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities
LogPluginManager: Mounting Engine plugin SequencerAnimTools
LogPluginManager: Mounting Engine plugin PICOEnterprise
LogPluginManager: Mounting Engine plugin PICOXR
LogPluginManager: Mounting Engine plugin OodleNetwork
LogPluginManager: Mounting Engine plugin Takes
LogPluginManager: Mounting Engine plugin AlembicImporter
LogPluginManager: Mounting Engine plugin ActorLayerUtilities
LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector
LogPluginManager: Mounting Engine plugin AndroidMoviePlayer
LogPluginManager: Mounting Engine plugin AndroidFileServer
LogPluginManager: Mounting Engine plugin AppleImageUtils
LogPluginManager: Mounting Engine plugin AndroidPermission
LogPluginManager: Mounting Engine plugin AppleMoviePlayer
LogPluginManager: Mounting Engine plugin ArchVisCharacter
LogPluginManager: Mounting Engine plugin AssetTags
LogPluginManager: Mounting Engine plugin AudioCapture
LogPluginManager: Mounting Engine plugin AudioWidgets
LogPluginManager: Mounting Engine plugin AudioSynesthesia
LogPluginManager: Mounting Engine plugin ChunkDownloader
LogPluginManager: Mounting Engine plugin CableComponent
LogPluginManager: Mounting Engine plugin CustomMeshComponent
LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector
LogPluginManager: Mounting Engine plugin GeometryCache
LogPluginManager: Mounting Engine plugin GeometryProcessing
LogPluginManager: Mounting Engine plugin GoogleCloudMessaging
LogPluginManager: Mounting Engine plugin GooglePAD
LogPluginManager: Mounting Engine plugin HDRIBackdrop
LogPluginManager: Mounting Engine plugin InputDebugging
LogPluginManager: Found config from plugin[InputDebugging] Input
LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector
LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary
LogPluginManager: Mounting Engine plugin MeshModelingToolset
LogPluginManager: Mounting Engine plugin Metasound
LogPluginManager: Mounting Engine plugin MobilePatchingUtils
LogPluginManager: Mounting Engine plugin OpenXR
LogPluginManager: Mounting Engine plugin PropertyAccessEditor
LogPluginManager: Mounting Engine plugin ProceduralMeshComponent
LogPluginManager: Mounting Engine plugin ResonanceAudio
LogPluginManager: Mounting Engine plugin SignificanceManager
LogPluginManager: Mounting Engine plugin SoundFields
LogPluginManager: Mounting Engine plugin SunPosition
LogPluginManager: Mounting Engine plugin WaveTable
LogPluginManager: Mounting Engine plugin Synthesis
LogPluginManager: Mounting Engine plugin WebMMoviePlayer
LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector
LogPluginManager: Mounting Engine plugin WindowsMoviePlayer
LogPluginManager: Mounting Engine plugin AutomationUtils
LogPluginManager: Mounting Engine plugin BackChannel
LogPluginManager: Mounting Engine plugin ChaosCaching
LogPluginManager: Mounting Engine plugin ChaosCloth
LogPluginManager: Mounting Engine plugin ChaosClothAsset
LogPluginManager: Mounting Engine plugin ChaosClothEditor
LogPluginManager: Mounting Engine plugin ChaosEditor
LogPluginManager: Mounting Engine plugin ChaosNiagara
LogPluginManager: Mounting Engine plugin ChaosSolverPlugin
LogPluginManager: Mounting Engine plugin ChaosUserDataPT
LogPluginManager: Mounting Engine plugin CharacterAI
LogPluginManager: Mounting Engine plugin Dataflow
LogPluginManager: Mounting Engine plugin Fracture
LogPluginManager: Mounting Engine plugin FullBodyIK
LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin
LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp
LogPluginManager: Mounting Engine plugin OpenImageDenoise
LogPluginManager: Mounting Engine plugin PlanarCut
LogPluginManager: Mounting Engine plugin PlatformCrypto
LogPluginManager: Mounting Engine plugin ProxyLODPlugin
LogPluginManager: Mounting Engine plugin PythonScriptPlugin
LogPluginManager: Mounting Engine plugin SkeletalReduction
LogPluginManager: Mounting Engine plugin ToolPresets
LogPluginManager: Mounting Engine plugin UVEditor
LogPluginManager: Mounting Engine plugin OnlineBase
LogPluginManager: Mounting Engine plugin OnlineServices
LogPluginManager: Mounting Engine plugin OnlineSubsystemNull
LogPluginManager: Mounting Engine plugin OnlineSubsystem
LogPluginManager: Mounting Engine plugin GameplayCameras
LogPluginManager: Mounting Engine plugin CameraShakePreviewer
LogPluginManager: Mounting Engine plugin AxFImporter
LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils
LogPluginManager: Mounting Engine plugin DataprepEditor
LogPluginManager: Mounting Engine plugin DatasmithCADImporter
LogPluginManager: Mounting Engine plugin DatasmithImporter
LogPluginManager: Mounting Engine plugin DatasmithGLTFImporter
LogPluginManager: Mounting Engine plugin DatasmithContent
LogPluginManager: Mounting Engine plugin VariantManager
LogPluginManager: Mounting Engine plugin DatasmithIFCImporter
LogPluginManager: Mounting Engine plugin GLTFExporter
LogPluginManager: Mounting Engine plugin VariantManagerContent
LogPluginManager: Mounting Engine plugin ActorSequence
LogPluginManager: Mounting Engine plugin LevelSequenceEditor
LogPluginManager: Mounting Engine plugin SequencerScripting
LogPluginManager: Mounting Engine plugin InterchangeTests
LogPluginManager: Mounting Engine plugin TemplateSequence
LogPluginManager: Mounting Engine plugin AndroidMedia
LogPluginManager: Mounting Engine plugin AvfMedia
LogPluginManager: Mounting Engine plugin ImgMedia
LogPluginManager: Mounting Engine plugin MediaCompositing
LogPluginManager: Mounting Engine plugin MediaPlate
LogPluginManager: Mounting Engine plugin MediaPlayerEditor
LogPluginManager: Mounting Engine plugin WebMMedia
LogPluginManager: Mounting Engine plugin WmfMedia
LogPluginManager: Mounting Engine plugin AnimationSharing
LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess
LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess
LogPluginManager: Mounting Engine plugin DumpGPUServices
LogPluginManager: Mounting Engine plugin GitSourceControl
LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess
LogPluginManager: Mounting Engine plugin NullSourceCodeAccess
LogPluginManager: Mounting Engine plugin PerforceSourceControl
LogPluginManager: Mounting Engine plugin PixWinPlugin
LogPluginManager: Mounting Engine plugin PlasticSourceControl
LogPluginManager: Mounting Engine plugin PropertyAccessNode
LogPluginManager: Mounting Engine plugin PluginUtils
LogPluginManager: Mounting Engine plugin RenderDocPlugin
LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess
LogPluginManager: Mounting Engine plugin SubversionSourceControl
LogPluginManager: Mounting Engine plugin TextureFormatOodle
LogPluginManager: Mounting Engine plugin TraceDataFilters
LogPluginManager: Mounting Engine plugin UObjectPlugin
LogPluginManager: Mounting Engine plugin InterchangeEditor
LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin Interchange
LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess
LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess
LogPluginManager: Mounting Engine plugin AnimationData
LogPluginManager: Mounting Engine plugin AnimationModifierLibrary
LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis
LogPluginManager: Mounting Engine plugin ControlRig
LogPluginManager: Mounting Engine plugin ControlRigSpline
LogPluginManager: Mounting Engine plugin IKRig
LogPluginManager: Mounting Engine plugin Niagara
LogPluginManager: Mounting Engine plugin TcpMessaging
LogPluginManager: Mounting Engine plugin UdpMessaging
LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS
LogPluginManager: Mounting Engine plugin LightMixer
LogPluginManager: Mounting Engine plugin ObjectMixer
LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay
LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource
LogPluginManager: Mounting Engine plugin DatasmithRuntime
LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource
LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Bridge/Content/’ mounted to ‘/Bridge/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/TraceUtilities/Content/’ mounted to ‘/TraceUtilities/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/2D/Paper2D/Content/’ mounted to ‘/Paper2D/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/BlueprintHeaderView/Content/’ mounted to ‘/BlueprintHeaderView/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GeometryMode/Content/’ mounted to ‘/GeometryMode/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/GLTFImporter/Content/’ mounted to ‘/GLTFImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/SpeedTreeImporter/Content/’ mounted to ‘/SpeedTreeImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Marketplace/PICOEnterprise/Content/’ mounted to ‘/PICOEnterprise/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Marketplace/PICOXR/Content/’ mounted to ‘/PICOXR/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/VirtualProduction/Takes/Content/’ mounted to ‘/Takes/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioWidgets/Content/’ mounted to ‘/AudioWidgets/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/AudioSynesthesia/Content/’ mounted to ‘/AudioSynesthesia/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/GeometryProcessing/Content/’ mounted to ‘/GeometryProcessing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/HDRIBackdrop/Content/’ mounted to ‘/HDRIBackdrop/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/MeshModelingToolset/Content/’ mounted to ‘/MeshModelingToolset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Metasound/Content/’ mounted to ‘/Metasound/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/OpenXR/Content/’ mounted to ‘/OpenXR/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/ResonanceAudio/Content/’ mounted to ‘/ResonanceAudio/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/SunPosition/Content/’ mounted to ‘/SunPosition/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/WaveTable/Content/’ mounted to ‘/WaveTable/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Runtime/Synthesis/Content/’ mounted to ‘/Synthesis/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosCaching/Content/’ mounted to ‘/ChaosCaching/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosClothAsset/Content/’ mounted to ‘/ChaosClothAsset/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosClothEditor/Content/’ mounted to ‘/ChaosClothEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosNiagara/Content/’ mounted to ‘/ChaosNiagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/ChaosSolverPlugin/Content/’ mounted to ‘/ChaosSolverPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Dataflow/Content/’ mounted to ‘/Dataflow/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/FullBodyIK/Content/’ mounted to ‘/FullBodyIK/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/GeometryCollectionPlugin/Content/’ mounted to ‘/GeometryCollectionPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/MeshModelingToolsetExp/Content/’ mounted to ‘/MeshModelingToolsetExp/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/PythonScriptPlugin/Content/’ mounted to ‘/PythonScriptPlugin/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/UVEditor/Content/’ mounted to ‘/UVEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/AxFImporter/Content/’ mounted to ‘/AxFImporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/DataprepEditor/Content/’ mounted to ‘/DataprepEditor/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/DatasmithContent/Content/’ mounted to ‘/DatasmithContent/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Enterprise/GLTFExporter/Content/’ mounted to ‘/GLTFExporter/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/MovieScene/SequencerScripting/Content/’ mounted to ‘/SequencerScripting/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaCompositing/Content/’ mounted to ‘/MediaCompositing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Media/MediaPlate/Content/’ mounted to ‘/MediaPlate/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Developer/AnimationSharing/Content/’ mounted to ‘/AnimationSharing/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Interchange/Runtime/Content/’ mounted to ‘/Interchange/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRig/Content/’ mounted to ‘/ControlRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/ControlRigSpline/Content/’ mounted to ‘/ControlRigSpline/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Animation/IKRig/Content/’ mounted to ‘/IKRig/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/FX/Niagara/Content/’ mounted to ‘/Niagara/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/LightMixer/Content/’ mounted to ‘/LightMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Editor/ObjectMixer/ObjectMixer/Content/’ mounted to ‘/ObjectMixer/’
LogPackageName: Display: FPackageName: Mount point added: ‘…/…/Plugins/Experimental/Enterprise/DatasmithRuntime/Content/’ mounted to ‘/DatasmithRuntime/’
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogInit: Using libcurl 7.83.1
LogInit: - built for Windows
LogInit: - supports SSL with OpenSSL/1.1.1n
LogInit: - supports HTTP deflate (compression) using libz 1.2.12
LogInit: - other features:
LogInit: CURL_VERSION_SSL
LogInit: CURL_VERSION_LIBZ
LogInit: CURL_VERSION_IPV6
LogInit: CURL_VERSION_ASYNCHDNS
LogInit: CURL_VERSION_LARGEFILE
LogInit: CurlRequestOptions (configurable via config and command line):
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host
LogInit: - LocalHostAddr = Default
LogInit: - BufferSize = 65536
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
LogOnline: OSS: Created online subsystem instance for: Null
LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [Null]
LogWindows: Failed to load ‘WinPixGpuCapturer.dll’ (GetLastError=126)
LogWindows: File ‘WinPixGpuCapturer.dll’ does not exist
PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX.
LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine]
RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use ‘-AttachRenderDoc’ on the cmd line or enable ‘renderdoc.AutoAttach’ in the plugin settings.
LogInit: ExecutableName: UnrealEditor.exe
LogInit: Build: ++UE5+Release-5.2-CL-26001984
LogInit: Engine Version: 5.2.1-26001984+++UE5+Release-5.2
LogInit: Compatible Engine Version: 5.2.0-25360045+++UE5+Release-5.2
LogInit: Net CL: 25360045
LogInit: OS: Windows 11 (21H2) [10.0.22000.2295] (), CPU: AMD Ryzen 5 3600X 6-Core Processor , GPU: NVIDIA GeForce RTX 3070
LogInit: Compiled (64-bit): Jun 15 2023 04:29:42
LogInit: Architecture: x64
LogInit: Compiled with Visual C++: 19.29.30151.00
LogInit: Build Configuration: Development
LogInit: Branch Name: ++UE5+Release-5.2
LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=bab6f3a30c4347edbc2783043aa63fb1 -AUTH_TYPE=exchangecode -epicapp=UE_5.2 -epicenv=Prod -EpicPortal -epicusername=“милый rocaster” -epicuserid=f1f1c93a1a714f0f92f840cd12b2aead -epiclocale=pt-BR -epicsandboxid=ue
LogInit: Base Directory: E:/Games/UE_5.2/Engine/Binaries/Win64/
LogInit: Allocator: Mimalloc
LogInit: Installed Engine Build: 1
LogDevObjectVersion: Number of dev versions registered: 35
LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10
LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4
LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40
LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37
LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3
LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20
LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45
LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13
LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3
LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1
LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3
LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17
LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15
LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1
LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1
LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 83
LogDevObjectVersion: FortniteNC (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 10
LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 6
LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10
LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1
LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10
LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41
LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1
LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1
LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1
LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 104
LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 41
LogDevObjectVersion: UE5-PrivateFrosty (59DA5D52-1232-4948-B878-597870B8E98B): 8
LogDevObjectVersion: UE5-Dev-Cooker (26075A32-730F-4708-88E9-8C32F1599D05): 0
LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2
LogDevObjectVersion: UE5-Dev-LWCRendering (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1
LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
LogConfig: Set CVar [[con.DebugEarlyDefault:1]]
LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created
LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created
LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created
LogConfig: Set CVar [[r.setres:1280x720]]
LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created
LogConfig: CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] deferred - dummy variable created
LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created
LogConfig: Set CVar [[r.Occlusion.SingleRHIThreadStall:1]]
LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]]
LogConfig: Set CVar [[r.VSync:0]]
LogConfig: Set CVar [[r.RHICmdBypass:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine]
LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created
LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created
LogConfig: Set CVar [[r.GPUCrashDebugging:0]]
LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=((“Mobile”, 256)))]] deferred - dummy variable created
LogConfig: Set CVar [[r.CustomDepth:3]]
LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]]
LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]]
LogConfig: Set CVar [[r.ReflectionMethod:1]]
LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]]
LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]]
LogConfig: Set CVar [[r.Mobile.UseHWsRGBEncoding:1]]
LogConfig: Set CVar [[r.AllowOcclusionQueries:0]]
LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine]
LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine]
LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]]
LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]]
LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]]
LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]]
LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]]
LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]]
LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]]
LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]]
LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]]
LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]]
LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]]
LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]]
LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]]
LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created
LogConfig: Set CVar [[s.FlushStreamingOnExit:1]]
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created
LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine]
LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]]
LogConfig: Set CVar [[gc.SizeOfPermanentObjectPool:0]]
LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]]
LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]]
LogConfig: Set CVar [[gc.AllowParallelGC:1]]
LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]]
LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]]
LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]]
LogConfig: Set CVar [[gc.CreateGCClusters:1]]
LogConfig: Set CVar [[gc.MinGCClusterSize:5]]
LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]]
LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]]
LogConfig: Set CVar [[gc.BlueprintClusteringEnabled:0]]
LogConfig: Set CVar [[gc.UseDisregardForGCOnDedicatedServers:0]]
LogConfig: Set CVar [[gc.MultithreadedDestructionEnabled:1]]
LogConfig: Set CVar [[gc.VerifyGCObjectNames:1]]
LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]]
LogConfig: Set CVar [[gc.PendingKillEnabled:1]]
LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine]
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Average”,ToolTip=“Simulates average internet conditions”)]] deferred - dummy variable created
LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName=“Bad”,ToolTip=“Simulates laggy internet conditions”)]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine]
LogConfig: CVar [[DefaultPVRTCQuality:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySpeed:1]] deferred - dummy variable created
LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created
LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.GBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created
LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability]
LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]]
LogConfig: Set CVar [[r.ViewDistanceScale:1.0]]
LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability]
LogConfig: Set CVar [[r.FXAA.Quality:4]]
LogConfig: Set CVar [[r.TemporalAA.Quality:2]]
LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]]
LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]]
LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]]
LogConfig: Set CVar [[r.TSR.History.GrandReprojection:0]]
LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]]
LogConfig: CVar [[r.TSR.Velocity.Extrapolation:1]] deferred - dummy variable created
LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]]
LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability]
LogConfig: Set CVar [[r.LightFunctionQuality:1]]
LogConfig: Set CVar [[r.ShadowQuality:5]]
LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]]
LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]]
LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]]
LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]]
LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]]
LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]]
LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]]
LogConfig: Set CVar [[r.DistanceFieldShadowing:1]]
LogConfig: Set CVar [[r.VolumetricFog:1]]
LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]]
LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]]
LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]]
LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]]
LogConfig: Set CVar [[r.CapsuleShadows:1]]
LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]]
LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]]
LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]]
LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability]
LogConfig: Set CVar [[r.DistanceFieldAO:1]]
LogConfig: Set CVar [[r.AOQuality:2]]
LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]]
LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]]
LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:300]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]]
LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]]
LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:200]]
LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability]
LogConfig: Set CVar [[r.SSR.Quality:3]]
LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]]
LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]]
LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]]
LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]]
LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability]
LogConfig: Set CVar [[r.MotionBlurQuality:4]]
LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]]
LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]]
LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]]
LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]]
LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]]
LogConfig: Set CVar [[r.DepthOfFieldQuality:2]]
LogConfig: Set CVar [[r.RenderTargetPoolMin:400]]
LogConfig: Set CVar [[r.LensFlareQuality:2]]
LogConfig: Set CVar [[r.SceneColorFringeQuality:1]]
LogConfig: Set CVar [[r.EyeAdaptationQuality:2]]
LogConfig: Set CVar [[r.BloomQuality:5]]
LogConfig: Set CVar [[r.Bloom.ScreenPercentage:70.711]]
LogConfig: Set CVar [[r.FastBlurThreshold:100]]
LogConfig: Set CVar [[r.Upscale.Quality:3]]
LogConfig: Set CVar [[r.Tonemapper.GrainQuantization:1]]
LogConfig: Set CVar [[r.LightShaftQuality:1]]
LogConfig: Set CVar [[r.Filter.SizeScale:1]]
LogConfig: Set CVar [[r.Tonemapper.Quality:5]]
LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]]
LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]]
LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]]
LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]]
LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]]
LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]]
LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]]
LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]]
LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]]
LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]]
LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]]
LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability]
LogConfig: Set CVar [[r.Streaming.MipBias:0]]
LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]]
LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]]
LogConfig: Set CVar [[r.Streaming.Boost:1]]
LogConfig: Set CVar [[r.MaxAnisotropy:8]]
LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]]
LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]]
LogConfig: Set CVar [[r.Streaming.PoolSize:1000]]
LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]]
LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability]
LogConfig: Set CVar [[r.TranslucencyLightingVolumeDim:64]]
LogConfig: Set CVar [[r.RefractionQuality:2]]
LogConfig: Set CVar [[r.SceneColorFormat:4]]
LogConfig: Set CVar [[r.DetailMode:2]]
LogConfig: Set CVar [[r.TranslucencyVolumeBlur:1]]
LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]]
LogConfig: Set CVar [[r.SSS.Scale:1]]
LogConfig: Set CVar [[r.SSS.SampleSet:2]]
LogConfig: Set CVar [[r.SSS.Quality:1]]
LogConfig: Set CVar [[r.SSS.HalfRes:0]]
LogConfig: Set CVar [[r.SSGI.Quality:3]]
LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]]
LogConfig: Set CVar [[r.ParticleLightQuality:2]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]]
LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]]
LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]]
LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]]
LogConfig: Set CVar [[r.SkyLight.RealTimeReflectionCapture:1]]
LogConfig: CVar [[fx.Niagara.QualityLevel:3]] deferred - dummy variable created
LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability]
LogConfig: Set CVar [[foliage.DensityScale:1.0]]
LogConfig: Set CVar [[grass.DensityScale:1.0]]
LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability]
LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]]
LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]]
LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]]
LogConfig: CVar [[r.HairStrands.Interpolation.UseSingleGuide:0]] deferred - dummy variable created
LogConfig: Set CVar [[r.AnisotropicMaterials:1]]
LogRHI: Using Default RHI: D3D12
LogRHI: Using Highest Feature Level of D3D12: SM6
LogRHI: Loading RHI module D3D12RHI
LogD3D12RHI: Aftermath initialized
LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from …/…/…/Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64).
LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3070 (VendorId: 10de, DeviceId: 2484, SubSysId: 39071028, Revision: 00a1
LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported
LogD3D12RHI: Adapter has 8031MB of dedicated video memory, 0MB of dedicated system memory, and 16335MB of shared system memory, 2 output[s]
LogD3D12RHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
LogD3D12RHI: Driver Date: 8-14-2023
LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000
LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.2, binding tier 3, wave ops supported, atomic64 unsupported
LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 16335MB of shared system memory, 0 output[s]
LogD3D12RHI: DirectX Agility SDK runtime found.
LogD3D12RHI: Chosen D3D12 Adapter Id = 0
LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
LogInit: Selected Device Profile: [WindowsEditor]
LogHAL: Display: Platform has ~ 32 GB [34258755584 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
LogDeviceProfileManager: Going up to parent DeviceProfile [Windows]
LogDeviceProfileManager: Going up to parent DeviceProfile
LogConfig: Applying CVar settings from Section [Startup] File […/…/…/Engine/Config/ConsoleVariables.ini]
LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]]
LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]]
LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine]
LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/•3D/Unreal Projects/Archi/Saved/Config/WindowsEditor/Editor.ini]
LogInit: Computer: DESKTOP-F7BQP4E
LogInit: User: RokayLancaster
LogInit: CPU Page size=4096, Cores=6
LogInit: High frequency timer resolution =10.000000 MHz
LogMemory: Memory total: Physical=31.9GB (32GB approx)
LogMemory: Platform Memory Stats for WindowsEditor
LogMemory: Process Physical Memory: 502.68 MB used, 514.71 MB peak
LogMemory: Process Virtual Memory: 493.09 MB used, 496.20 MB peak
LogMemory: Physical Memory: 20720.54 MB used, 11951.16 MB free, 32671.70 MB total
LogMemory: Virtual Memory: 36967.67 MB used, 22088.02 MB free, 59055.70 MB total
LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb=“0”
LogWindows: WindowsPlatformFeatures enabled
LogInit: Physics initialised using underlying interface: Chaos
LogInit: Using OS detected language (pt-BR).
LogInit: Using OS detected locale (pt-BR).
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/pt-BR/Editor.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/pt-BR/EditorTutorials.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/pt-BR/Keywords.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/pt-BR/Category.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/pt-BR/ToolTips.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/pt-BR/PropertyNames.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/pt-BR/Engine.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Editor/pt/Editor.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/EditorTutorials/pt/EditorTutorials.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Keywords/pt/Keywords.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Category/pt/Category.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/ToolTips/pt/ToolTips.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/PropertyNames/pt/PropertyNames.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Content/Localization/Engine/pt/Engine.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystem/Content/Localization/OnlineSubsystem/pt/OnlineSubsystem.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/OnlineSubsystemUtils/Content/Localization/OnlineSubsystemUtils/pt/OnlineSubsystemUtils.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/IOS/OnlineSubsystemIOS/Content/Localization/OnlineSubsystemIOS/pt/OnlineSubsystemIOS.locres’ could not be opened for reading!
LogTextLocalizationResource: LocRes ‘…/…/…/Engine/Plugins/Online/Android/OnlineSubsystemGooglePlay/Content/Localization/OnlineSubsystemGooglePlay/pt/OnlineSubsystemGooglePlay.locres’ could not be opened for reading!
LogInit: Setting process to per monitor DPI aware
LogWindowsTextInputMethodSystem: Available input methods:
LogWindowsTextInputMethodSystem: - Português (Brasil) - (Keyboard).
LogWindowsTextInputMethodSystem: - Português (Brasil) - (Keyboard).
LogWindowsTextInputMethodSystem: - Português (Brasil) - Correção de Entrada por Toque (TSF IME).
LogWindowsTextInputMethodSystem: Activated input method: Português (Brasil) - (Keyboard).
LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0
LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0
LogRHI: Using Default RHI: D3D12
LogRHI: Using Highest Feature Level of D3D12: SM6
LogRHI: Loading RHI module D3D12RHI
LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used.
LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6
LogWindows: Attached monitors:
LogWindows: resolution: 3440x1440, work area: (0, 0) → (3440, 1380), device: ‘\.\DISPLAY1’ [PRIMARY]
LogWindows: resolution: 3840x2160, work area: (-223, -2160) → (3617, -72), device: ‘\.\DISPLAY2’
LogWindows: Found 2 attached monitors.
LogWindows: Gathering driver information using Windows Setup API
LogRHI: RHI Adapter Info:
LogRHI: Name: NVIDIA GeForce RTX 3070
LogRHI: Driver Version: 537.13 (internal:31.0.15.3713, unified:537.13)
LogRHI: Driver Date: 8-14-2023
LogD3D12RHI: GPU DeviceId: 0x2484 (for the marketing name, search the web for “GPU Device Id”)
LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off
LogD3D12RHI: [Aftermath] Aftermath crash dumping failed to initialize (bad0000c)
LogD3D12RHI: Emitting draw events for PIX profiling.
LogD3D12RHI: ID3D12Device1 is supported.
LogD3D12RHI: ID3D12Device2 is supported.
LogD3D12RHI: ID3D12Device3 is supported.
LogD3D12RHI: ID3D12Device4 is supported.
LogD3D12RHI: ID3D12Device5 is supported.
LogD3D12RHI: ID3D12Device6 is supported.
LogD3D12RHI: ID3D12Device7 is supported.
LogD3D12RHI: ID3D12Device8 is supported.
LogD3D12RHI: ID3D12Device9 is supported.
LogD3D12RHI: ID3D12Device10 is supported.
LogD3D12RHI: Bindless resources are supported
LogD3D12RHI: Stencil ref from pixel shader is not supported
LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32).
LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported.
LogD3D12RHI: Mesh shader tier 1.0 is supported
LogD3D12RHI: AtomicInt64OnTypedResource is supported
LogD3D12RHI: AtomicInt64OnGroupShared is supported
LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported
LogD3D12RHI: Shader Model 6.6 atomic64 is supported
LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (3D)
LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Copy)
LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Compute)
LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0
LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0
LogD3D12RHI: Warning: Failed to query support for 64 bit atomics
LogRHI: Texture pool is 4575 MB (70% of 6536 MB)
LogD3D12RHI: Async texture creation enabled
LogD3D12RHI: RHI has support for 64 bit atomics
LogTurnkeySupport: Running Turnkey SDK detection: ’ -ScriptsForProject=“D:/•3D/Unreal Projects/Archi/Archi.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/•3D/Unreal Projects/Archi/Intermediate/TurnkeyReport_0.log” -log=“D:/•3D/Unreal Projects/Archi/Intermediate/TurnkeyLog_0.log” -project=“D:/•3D/Unreal Projects/Archi/Archi.uproject” -platform=all’
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““E:/Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“D:/•3D/Unreal Projects/Archi/Archi.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/•3D/Unreal Projects/Archi/Intermediate/TurnkeyReport_0.log” -log=“D:/•3D/Unreal Projects/Archi/Intermediate/TurnkeyLog_0.log” -project=“D:/•3D/Unreal Projects/Archi/Archi.uproject” -platform=all” ]
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed
LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.8
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.6.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.7.dll
LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.8.dll
LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTC’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXT’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘AndroidClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ASTCClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_DXTClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_ETC2Client’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_Multi’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Android_MultiClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLens’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘HoloLensClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOS’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘IOSClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Linux’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Server’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘LinuxArm64Client’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOS’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘TVOSClient’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘Windows’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsEditor’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsServer’
LogTargetPlatformManager: Display: Loaded TargetPlatform ‘WindowsClient’
LogTargetPlatformManager: Display: Building Assets For WindowsEditor
LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
LogTargetPlatformManager: Unable to find audio format BINKA from hinted modules, loading all potential format modules to find it
LogTargetPlatformManager: Loaded format module AudioFormatADPCM
LogTargetPlatformManager: ADPCM
LogTargetPlatformManager: PCM
LogTargetPlatformManager: Loaded format module AudioFormatBink
LogTargetPlatformManager: BINKA
LogTargetPlatformManager: Loaded format module AudioFormatOgg
LogTargetPlatformManager: OGG
LogTargetPlatformManager: Loaded format module AudioFormatOpus
LogTargetPlatformManager: OPUS
LogTargetPlatformManager: Unable to find shader format SF_METAL from hinted modules, loading all potential format modules to find it
LogTargetPlatformManager: Loaded format module MetalShaderFormat
LogTargetPlatformManager: SF_METAL
LogTargetPlatformManager: SF_METAL_MRT
LogTargetPlatformManager: SF_METAL_TVOS
LogTargetPlatformManager: SF_METAL_MRT_TVOS
LogTargetPlatformManager: SF_METAL_SM5
LogTargetPlatformManager: SF_METAL_MACES3_1
LogTargetPlatformManager: SF_METAL_MRT_MAC
LogTargetPlatformManager: Loaded format module ShaderFormatD3D
LogTargetPlatformManager: PCD3D_SM6
LogTargetPlatformManager: PCD3D_SM5
LogTargetPlatformManager: PCD3D_ES31
LogTargetPlatformManager: D3D_ES3_1_HOLOLENS
LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL
LogTargetPlatformManager: GLSL_150_ES31
LogTargetPlatformManager: GLSL_ES3_1_ANDROID
LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM
LogTargetPlatformManager: VVM_1_0
LogTargetPlatformManager: Loaded format module VulkanShaderFormat
LogTargetPlatformManager: SF_VULKAN_SM5
LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID
LogTargetPlatformManager: SF_VULKAN_ES31
LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID
LogRendererCore: Ray tracing is disabled. Reason: disabled through project setting (r.RayTracing=0).
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/•3D/Unreal Projects/Archi/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy.
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/•3D/Unreal Projects/Archi/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy.
LogDerivedDataCache: Display: …/…/…/Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (2145 MiB)
LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file …/…/…/Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy.
LogDerivedDataCache: Speed tests for C:/Users/Rokay Lancaster/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds
LogDerivedDataCache: Display: Performance to C:/Users/Rokay Lancaster/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1658.08MBs, RandomWriteSpeed=145.13MBs. Assigned SpeedClass ‘Local’
LogDerivedDataCache: Using Local data cache path C:/Users/Rokay Lancaster/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache.
LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy.
LogDerivedDataCache: Cloud: Disabled because Host is set to ‘None’
LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy.
LogVirtualization: Display: VirtualizationSystem name found in ini file: None
LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled
LogShaderCompilers: Guid format shader working directory is 27 characters bigger than the processId version (D:/•3D/Unreal Projects/Archi/Intermediate/Shaders/WorkingDirectory/29036/).
LogShaderCompilers: Cleaned the shader compiler working directory ‘C:/Users/Rokay Lancaster/AppData/Local/Temp/UnrealShaderWorkingDir/D65525254BBD51F8004E11BD49ACA119/’.
LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine.
LogShaderCompilers: Display: Using Local Shader Compiler with 9 workers.
LogTurnkeySupport: Completed SDK detection: ExitCode = 0
LogShaderCompilers: Display: Compiling shader autogen file: D:/•3D/Unreal Projects/Archi/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogSlate: Using FreeType 2.10.0
LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
LogHMD: OpenXRHMDModule::InitInstance using DefaultLoader.
LogHMD: Optional extension XR_KHR_vulkan_swapchain_format_list is not available
LogHMD: Optional extension XR_VARJO_quad_views is not available
LogHMD: Optional extension XR_EPIC_view_configuration_fov is not available
LogHMD: Initialized OpenXR on SteamVR/OpenXR runtime version 2.0.3
LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up
LogEditorDomain: Display: EditorDomain is Disabled
LogTexture: Display: Texture Encode Speed: FinalIfAvailable (editor).
LogDeviceProfileManager: Available device profiles:
LogDeviceProfileManager: [000005294C676200][000005293C9BD800 52] GlobalDefaults,
LogDeviceProfileManager: [000005294C676800][00000529411F2800 52] Windows,
LogDeviceProfileManager: [000005294C676A00][00000529411F0000 52] WindowsEditor,
LogDeviceProfileManager: [000005294C677000][000005293C830000 52] WindowsServer,
LogDeviceProfileManager: [000005294C677200][000005293E72A000 52] WindowsClient,
LogDeviceProfileManager: [000005294C677400][0000052929B2A000 52] IOS,
LogDeviceProfileManager: [000005294C677600][000005294B540000 52] iPadAir2,
LogDeviceProfileManager: [000005294C677800][000005294B542800 52] IPadPro,
LogDeviceProfileManager: [000005294C677A00][000005294B545000 52] iPadAir3,
LogDeviceProfileManager: [000005294C677C00][000005294B547800 52] iPadAir4,
LogDeviceProfileManager: [000005294C677E00][000005294B54A000 52] iPadAir5,
LogDeviceProfileManager: [000005294C678000][000005294B54C800 52] iPadMini4,
LogDeviceProfileManager: [000005294C678200][000005294B550000 52] iPadMini5,
LogDeviceProfileManager: [000005294C678400][000005294B552800 52] iPadMini6,
LogDeviceProfileManager: [000005294C678600][000005294B555000 52] iPhone6S,
LogDeviceProfileManager: [000005294C678800][000005294B557800 52] iPhone7,
LogDeviceProfileManager: [000005294C678A00][000005294B55A000 52] iPodTouch7,
LogDeviceProfileManager: [000005294C678C00][000005294B55C800 52] iPhone6SPlus,
LogDeviceProfileManager: [000005294C678E00][000005294B560000 52] iPhone7Plus,
LogDeviceProfileManager: [000005294C679000][000005294B562800 52] iPhoneSE,
LogDeviceProfileManager: [000005294C679200][000005294B565000 52] iPhone8,
LogDeviceProfileManager: [000005294C679400][000005294B567800 52] iPhone8Plus,
LogDeviceProfileManager: [000005294C679600][000005294B56A000 52] iPhoneX,
LogDeviceProfileManager: [000005294C679800][000005294B56C800 52] iPhoneXS,
LogDeviceProfileManager: [000005294C679A00][000005294CB90000 52] iPhoneXSMax,
LogDeviceProfileManager: [000005294C679C00][000005294CB92800 52] iPhoneXR,
LogDeviceProfileManager: [000005294C679E00][000005294CB95000 52] iPhone11,
LogDeviceProfileManager: [000005294C67A000][000005294CB97800 52] iPhone11Pro,
LogDeviceProfileManager: [000005294C67A200][000005294CB9A000 52] iPhone11ProMax,
LogDeviceProfileManager: [000005294C67A400][000005294CB9C800 52] iPhoneSE2,
LogDeviceProfileManager: [000005294C67A600][000005294CBA0000 52] iPhone12Mini,
LogDeviceProfileManager: [000005294C67A800][000005294CBA2800 52] iPhone12,
LogDeviceProfileManager: [000005294C67AA00][000005294CBA5000 52] iPhone12Pro,
LogDeviceProfileManager: [000005294C67AC00][000005294CBA7800 52] iPhone12ProMax,
LogDeviceProfileManager: [000005294C67AE00][000005294CBAA000 52] iPhone13Mini,
LogDeviceProfileManager: [000005294C67B000][000005294CBAC800 52] iPhone13,
LogDeviceProfileManager: [000005294C67B200][000005294CBB0000 52] iPhone13Pro,
LogDeviceProfileManager: [000005294C67B400][000005294CBB2800 52] iPhone13ProMax,
LogDeviceProfileManager: [000005294C67B600][000005294CBB5000 52] iPhoneSE3,
LogDeviceProfileManager: [000005294C67B800][000005294CBB7800 52] iPhone14,
LogDeviceProfileManager: [000005294C67BA00][000005294CBBA000 52] iPhone14Plus,
LogDeviceProfileManager: [000005294C67BC00][000005294CBBC800 52] iPhone14Pro,
LogDeviceProfileManager: [000005294C67BE00][000005294CBC0000 52] iPhone14ProMax,
LogDeviceProfileManager: [000005294C67C000][000005294CBC2800 52] iPadPro105,
LogDeviceProfileManager: [000005294C67C200][000005294CBC5000 52] iPadPro129,
LogDeviceProfileManager: [000005294C67C400][000005294CBC7800 52] iPadPro97,
LogDeviceProfileManager: [000005294C67C600][000005294CBCA000 52] iPadPro2_129,
LogDeviceProfileManager: [000005294C67C800][000005294CBCC800 52] iPad5,
LogDeviceProfileManager: [000005294C67CA00][000005294CBD0000 52] iPad6,
LogDeviceProfileManager: [000005294C67CC00][000005294CBD2800 52] iPad7,
LogDeviceProfileManager: [000005294C67CE00][000005294CBD5000 52] iPad8,
LogDeviceProfileManager: [000005294C67D000][000005294CBD7800 52] iPad9,
LogDeviceProfileManager: [000005294C67D200][000005294CBDA000 52] iPad10,
LogDeviceProfileManager: [000005294C67D400][000005294CBDC800 52] iPadPro11,
LogDeviceProfileManager: [000005294C67D600][000005294CBE0000 52] iPadPro2_11,
LogDeviceProfileManager: [000005294C67D800][000005294CBE2800 52] iPadPro3_11,
LogDeviceProfileManager: [000005294C67DA00][000005294CBE5000 52] iPadPro4_11,
LogDeviceProfileManager: [000005294C67DC00][000005294CBE7800 52] iPadPro3_129,
LogDeviceProfileManager: [000005294C67DE00][000005294CBEA000 52] iPadPro4_129,
LogDeviceProfileManager: [000005294C67E000][000005294CBEC800 52] iPadPro5_129,
LogDeviceProfileManager: [000005294C67E200][000005294CBF0000 52] iPadPro6_129,
LogDeviceProfileManager: [000005294C67E400][000005294CBF2800 52] AppleTV,
LogDeviceProfileManager: [000005294C67E600][000005294CBF5000 52] AppleTV4K,
LogDeviceProfileManager: [000005294C67E800][000005294CBF7800 52] AppleTV2_4K,
LogDeviceProfileManager: [000005294C67EA00][000005294CBFA000 52] TVOS,
LogDeviceProfileManager: [000005294C67EC00][000005294CBFC800 52] Mac,
LogDeviceProfileManager: [000005294C67EE00][000005294CC00000 52] MacEditor,
LogDeviceProfileManager: [000005294C67F000][000005294CC02800 52] MacClient,
LogDeviceProfileManager: [000005294C67F200][000005294CC05000 52] MacServer,
LogDeviceProfileManager: [000005294C67F400][000005294CC07800 52] Linux,
LogDeviceProfileManager: [000005294C67F600][000005294CC0A000 52] LinuxEditor,
LogDeviceProfileManager: [000005294C67F800][000005294CC0C800 52] LinuxArm64Editor,
LogDeviceProfileManager: [000005294C67FA00][000005294CC10000 52] LinuxArm64,
LogDeviceProfileManager: [000005294C67FC00][000005294CC12800 52] LinuxClient,
LogDeviceProfileManager: [000005294C67FE00][000005294CC15000 52] LinuxArm64Client,
LogDeviceProfileManager: [000005294C15FE00][000005294CC17800 52] LinuxServer,
LogDeviceProfileManager: [0000052929FD3000][000005294CC1A000 52] LinuxArm64Server,
LogDeviceProfileManager: [000005294CC20000][000005294CC1C800 52] Android,
LogDeviceProfileManager: [000005294CC20200][000005294CC30000 52] Android_Preview_OpenGL,
LogDeviceProfileManager: [000005294CC20400][000005294CC32800 52] Android_Preview_Vulkan,
LogDeviceProfileManager: [000005294CC20600][000005294CC35000 52] Android_Low,
LogDeviceProfileManager: [000005294CC20800][000005294CC37800 52] Android_Mid,
LogDeviceProfileManager: [000005294CC20A00][000005294CC3A000 52] Android_High,
LogDeviceProfileManager: [000005294CC20C00][000005294CC3C800 52] Android_Default,
LogDeviceProfileManager: [000005294CC20E00][000005294CC40000 52] Android_Adreno4xx,
LogDeviceProfileManager: [000005294CC21000][000005294CC42800 52] Android_Adreno5xx_Low,
LogDeviceProfileManager: [000005294CC21200][000005294CC45000 52] Android_Adreno5xx,
LogDeviceProfileManager: [000005294CC21400][000005294CC47800 52] Android_Adreno6xx,
LogDeviceProfileManager: [000005294CC21600][000005294CC4A000 52] Android_Adreno6xx_Vulkan,
LogDeviceProfileManager: [000005294CC21800][000005294CC4C800 52] Android_Adreno7xx,
LogDeviceProfileManager: [000005294CC21A00][000005294CC50000 52] Android_Adreno7xx_Vulkan,
LogDeviceProfileManager: [000005294CC21C00][000005294CC52800 52] Android_Mali_T6xx,
LogDeviceProfileManager: [000005294CC21E00][000005294CC55000 52] Android_Mali_T7xx,
LogDeviceProfileManager: [000005294CC22000][000005294CC57800 52] Android_Mali_T8xx,
LogDeviceProfileManager: [000005294CC22200][000005294CC5A000 52] Android_Mali_G71,
LogDeviceProfileManager: [000005294CC22400][000005294CC5C800 52] Android_Mali_G72,
LogDeviceProfileManager: [000005294CC22600][000005294CC60000 52] Android_Mali_G72_Vulkan,
LogDeviceProfileManager: [000005294CC22800][000005294CC62800 52] Android_Mali_G76,
LogDeviceProfileManager: [000005294CC22A00][000005294CC65000 52] Android_Mali_G76_Vulkan,
LogDeviceProfileManager: [000005294CC22C00][000005294CC67800 52] Android_Mali_G77,
LogDeviceProfileManager: [000005294CC22E00][000005294CC6A000 52] Android_Mali_G77_Vulkan,
LogDeviceProfileManager: [000005294CC23000][000005294CC6C800 52] Android_Mali_G78,
LogDeviceProfileManager: [000005294CC23200][000005294CC70000 52] Android_Mali_G78_Vulkan,
LogDeviceProfileManager: [000005294CC23400][000005294CC72800 52] Android_Mali_G710,
LogDeviceProfileManager: [000005294CC23600][000005294CC75000 52] Android_Mali_G710_Vulkan,
LogDeviceProfileManager: [000005294CC23800][000005294CC77800 52] Android_Mali_G7xx,
LogDeviceProfileManager: [000005294CC23A00][000005294CC7A000 52] Android_Mali_G7xx_Vulkan,
LogDeviceProfileManager: [000005294CC23C00][000005294CC7C800 52] Android_Xclipse_920,
LogDeviceProfileManager: [000005294CC23E00][000005294CC80000 52] Android_Xclipse_920_Vulkan,
LogDeviceProfileManager: [000005294CC24000][000005294CC82800 52] Android_Vulkan_SM5,
LogDeviceProfileManager: [000005294CC24200][000005294CC85000 52] Android_PowerVR_G6xxx,
LogDeviceProfileManager: [000005294CC24600][000005294CC87800 52] Android_PowerVR_GT7xxx,
LogDeviceProfileManager: [000005294CC24800][000005294CC8A000 52] Android_PowerVR_GE8xxx,
LogDeviceProfileManager: [000005294CC24C00][000005294CC8C800 52] Android_PowerVR_GM9xxx,
LogDeviceProfileManager: [000005294CC24E00][000005294CE10000 52] Android_PowerVR_GM9xxx_Vulkan,
LogDeviceProfileManager: [000005294CC25000][000005294CE12800 52] Android_TegraK1,
LogDeviceProfileManager: [000005294CC25200][000005294CE15000 52] Android_Unknown_Vulkan,
LogDeviceProfileManager: [000005294CC25400][000005294CE17800 52] Oculus_Quest,
LogDeviceProfileManager: [000005294CC25600][000005294CE1A000 52] Oculus_Quest2,
LogDeviceProfileManager: [000005294CC25800][000005294CE1C800 52] HoloLens,
LogDeviceProfileManager: Active device profile: [000005294C676A00][00000529411F0000 52] WindowsEditor
LogCsvProfiler: Display: Metadata set : deviceprofile=“WindowsEditor”
LogShaderCompilers: Display: Compiling shader autogen file: D:/•3D/Unreal Projects/Archi/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogShaderCompilers: Display: Compiling shader autogen file: D:/•3D/Unreal Projects/Archi/Intermediate/ShaderAutogen/PCD3D_ES3_1/AutogenShaderHeaders.ush
LogShaderCompilers: Display: Autogen file is unchanged, skipping write.
LogTurnkeySupport: Turnkey Platform: Android: (Status=Valid, Allowed_Sdk=r25b, Current_Sdk=r25b, Allowed_AutoSdk=r25b, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists, Sdk_HasBestVersion”)
LogTurnkeySupport: Turnkey Platform: IOS: (Status=Valid, MinAllowed_Sdk=1100.0.0.0, MaxAllowed_Sdk=8999.0, Current_Sdk=1497.1.14.1, Allowed_AutoSdk=14.1, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
LogTurnkeySupport: Turnkey Platform: Linux: (Status=Invalid, Allowed_Sdk=v21_clang-15.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v21_clang-15.0.1-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
LogTurnkeySupport: Turnkey Platform: LinuxArm64: (Status=Invalid, Allowed_Sdk=v21_clang-15.0.1-centos7, Current_Sdk=, Allowed_AutoSdk=v21_clang-15.0.1-centos7, Current_AutoSdk=, Flags=“Platform_ValidHostPrerequisites”)
LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
LogTurnkeySupport: Running Turnkey device detection: ’ -ScriptsForProject=“D:/•3D/Unreal Projects/Archi/Archi.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/•3D/Unreal Projects/Archi/Intermediate/TurnkeyReport_1.log” -log=“D:/•3D/Unreal Projects/Archi/Intermediate/TurnkeyLog_1.log” -project=“D:/•3D/Unreal Projects/Archi/Archi.uproject” -Device=Win64@DESKTOP-F7BQP4E’
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““E:/Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“D:/•3D/Unreal Projects/Archi/Archi.uproject” Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename=“D:/•3D/Unreal Projects/Archi/Intermediate/TurnkeyReport_1.log” -log=“D:/•3D/Unreal Projects/Archi/Intermediate/TurnkeyLog_1.log” -project=“D:/•3D/Unreal Projects/Archi/Archi.uproject” -Device=Win64@DESKTOP-F7BQP4E” -nocompile -nocompileuat ]
LogTexture: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal
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LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction
LogMeshReduction: Using SkeletalMeshReduction for automatic skeletal mesh reduction
LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging
LogMeshReduction: No distributed automatic mesh merging module available
LogMeshMerging: No distributed automatic mesh merging module available
LogUObjectArray: 21710 objects as part of root set at end of initial load.
LogUObjectAllocator: 5940832 out of 0 bytes used by permanent object pool.
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
LogSlate: Border
LogSlate: BreadcrumbButton
LogSlate: Brushes.Title
LogSlate: Default
LogSlate: Icons.Save
LogSlate: Icons.Toolbar.Settings
LogSlate: ListView
LogSlate: SoftwareCursor_CardinalCross
LogSlate: SoftwareCursor_Grab
LogSlate: TableView.DarkRow
LogSlate: TableView.Row
LogSlate: TreeView
LogInit: XR: Instanced Stereo Rendering is Disabled
LogInit: XR: MultiViewport is Disabled
LogInit: XR: Mobile Multiview is Disabled
LogTurnkeySupport: Completed device detection: Code = 0
LogAudio: Display: Registering Engine Module Parameter Interfaces…
LogMetasoundEngine: MetaSound Engine Initialized
LogPython: Using Python 3.9.7
LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 6D97940A481EE917C251AABA6352B8D5 | Instance: 75476F464438C3772992069E5957DD9E (DESKTOP-F7BQP4E-29036).
LogTcpMessaging: Initializing TcpMessaging bridge
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
LogUdpMessaging: Display: Added local interface ‘192.168.3.5’ to multicast group ‘230.0.0.1:6666’
PxrUnreal: Display: PICOXRInput pre-init called
LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
LogTemp: OpenXR ignores max viewport resolution in editor to support full HMD resolutions.
LogOpenImageDenoise: OIDN starting up
LogPackageName: Display: FPackageName: Mount point added: ‘D:/•3D/Unreal Projects/Archi/Intermediate/DataprepTemp/’ mounted to ‘/Engine/DataprepCore/Transient/’
SourceControl: Revision control is disabled
SourceControl: Revision control is disabled
LogUProjectInfo: Found projects:
LogCollectionManager: Loaded 0 collections in 0.001282 seconds
LogFileCache: Scanning file cache for directory ‘D:/•3D/Unreal Projects/Archi/Saved/Collections/’ took 0.00s
LogFileCache: Scanning file cache for directory ‘D:/•3D/Unreal Projects/Archi/Content/Developers/RokayLancaster/Collections/’ took 0.00s
LogFileCache: Scanning file cache for directory ‘D:/•3D/Unreal Projects/Archi/Content/Collections/’ took 0.00s
LogEngine: Initializing Engine…
LogHMD: HMD configured for shader platform PCD3D_SM6, bIsMobileMultiViewEnabled=0, bProjectionLayerAlphaEnabled=0
LogStats: UGameplayTagsManager::InitializeManager - 0.000 s
LogInit: Initializing FReadOnlyCVARCache
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world Untitled
LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use.
LogInit: Texture streaming: Enabled
LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 5.2.1-26001984+++UE5+Release-5.2
LogAudio: Display: Initializing Audio Device Manager…
LogAudio: Display: Loading Default Audio Settings Objects…
LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load).
LogAudio: Display: AudioInfo: ‘BINKA’ Registered
LogAudio: Display: AudioInfo: ‘PCM’ Registered
LogAudio: Display: AudioInfo: ‘ADPCM’ Registered
LogAudio: Display: AudioInfo: ‘OGG’ Registered
LogAudio: Display: AudioInfo: ‘OPUS’ Registered
LogAudio: Display: Audio Device Manager Initialized
LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True
LogAudioMixer: Display: Audio Mixer Platform Settings:
LogAudioMixer: Display: Sample Rate: 48000
LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024
LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024
LogAudioMixer: Display: Number of buffers to queue: 2
LogAudioMixer: Display: Max Channels (voices): 0
LogAudioMixer: Display: Number of Async Source Workers: 0
LogAudio: Display: AudioDevice MaxSources: 32
LogAudio: Display: Audio Spatialization Plugin: None (built-in).
LogAudio: Display: Audio Reverb Plugin: None (built-in).
LogAudio: Display: Audio Occlusion Plugin: None (built-in).
LogAudioMixer: Display: Initializing audio mixer using platform API: ‘XAudio2’
LogAudioMixer: Display: Using Audio Hardware Device SAMSUNG (NVIDIA High Definition Audio)
LogAudioMixer: Display: Initializing Sound Submixes…
LogAudioMixer: Display: Creating Master Submix ‘MasterSubmixDefault’
LogAudioMixer: Display: Creating Master Submix ‘MasterReverbSubmixDefault’
LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1
LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1
LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1
LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1
LogInit: FAudioDevice initialized with ID 1.
LogAudio: Display: Audio Device (ID: 1) registered with world ‘Untitled’.
LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1
LogCsvProfiler: Display: Metadata set : largeworldcoordinates=“1”
LogLiveCoding: Display: Starting LiveCoding
LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development
LogLiveCoding: Display: First instance in process group “UE_Archi_0x08add8e5”, spawning console
LogInit: Undo buffer set to 32 MB
LogInit: Transaction tracking system initialized
LogLiveCoding: Display: Waiting for server
LogSourceControl: Uncontrolled asset enumeration started…
LogSourceControl: Uncontrolled asset enumeration finished in 0.004531 seconds (Found 156 uncontrolled assets)
BlueprintLog: New page: Editor Load
LocalizationService: Localization service is disabled
TimingProfiler: Initialize
TimingProfiler: OnSessionChanged
LoadingProfiler: Initialize
LoadingProfiler: OnSessionChanged
NetworkingProfiler: Initialize
NetworkingProfiler: OnSessionChanged
MemoryProfiler: Initialize
MemoryProfiler: OnSessionChanged
LogFileCache: Scanning file cache for directory ‘D:/•3D/Unreal Projects/Archi/Content/’ took 0.01s
LogMRC: PICOXRMRCModule Constructed!
LogMRC: PICOXRMRCModule startup!
PxrMR: FPICOAnchorManager Construction
PxrMR: FPICOAnchorManager::Initialize
LogLiveCoding: Display: Successfully initialized, removing startup thread
LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized.
LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init()
SourceControl: Revision control is disabled
LogUnrealEdMisc: Loading editor; pre map load, took 11.120
Cmd: MAP LOAD FILE=“D:/•3D/Unreal Projects/Archi/Content/ArchVis/SampleScene/SampleLevel.umap” TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4
LightingResults: New page: Lighting Build
LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true
LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated
MapCheck: New page: Map Check
LightingResults: New page: Lighting Build
LogAudio: Display: Audio Device unregistered from world ‘None’.
LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms
LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/CollaborativeViewer/Blueprints/Pawn/Avatar/Animations/ThirdPerson_Jump.ThirdPerson_Jump
LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/CollaborativeViewer/Blueprints/Pawn/Avatar/Animations/ThirdPersonJump_Loop.ThirdPersonJump_Loop
LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/CollaborativeViewer/Blueprints/Pawn/Avatar/Animations/ThirdPersonJump_Start.ThirdPersonJump_Start
LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/CollaborativeViewer/Blueprints/Pawn/Avatar/Animations/ThirdPersonIdle.ThirdPersonIdle
LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/CollaborativeViewer/Blueprints/Pawn/Avatar/Animations/ThirdPersonRun.ThirdPersonRun
LogAnimationCompression: Display: Fetched compressed animation data for AnimSequence /Game/CollaborativeViewer/Blueprints/Pawn/Avatar/Animations/ThirdPersonWalk.ThirdPersonWalk
LogDeviceProfileManager: Going up to parent DeviceProfile
LogAudio: Display: Audio Device (ID: 1) registered with world ‘SampleLevel’.
LogWorldSubsystemInput: UEnhancedInputDeveloperSettings::bEnableWorldSubsystem is false, the world subsystem will not be created!
LogChaos: FPhysicsSolverBase::AsyncDt:-1.000000
LogAIModule: Creating AISystem for world SampleLevel
LogEditorServer: Finished looking for orphan Actors (0.000 secs)
LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms
Cmd: MAP CHECKDEP NOCLEARLOG
MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,328ms to complete.
LogFileHelpers: Loading map ‘SampleLevel’ took 6.329
LogUnrealEdMisc: Total Editor Startup Time, took 17.457
LogShaderCompilers: Display: ================================================
LogShaderCompilers: Display: === FShaderJobCache stats ===
LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
LogShaderCompilers: Display: RAM used: 240,00 B of 1,60 GiB budget. Usage: 0.00%
LogShaderCompilers: Display: === Shader Compilation stats ===
LogShaderCompilers: Display: Shaders Compiled: 0
LogShaderCompilers: Display: Jobs assigned 0, completed 0 (0.00%)
LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.00 s
LogShaderCompilers: Display: ================================================
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden
LogPakFile: Display: Mounted Pak file ‘E:/Games/UE_5.2/FeaturePacks/StarterContent.upack’, mount point: ‘root:/’
LogPakFile: Display: Mounted Pak file ‘E:/Games/UE_5.2/FeaturePacks/TP_FirstPerson.upack’, mount point: ‘root:/’
LogPakFile: Display: Mounted Pak file ‘E:/Games/UE_5.2/FeaturePacks/TP_FirstPersonBP.upack’, mount point: ‘root:/’
LogPakFile: Display: Mounted Pak file ‘E:/Games/UE_5.2/FeaturePacks/TP_HandheldARBP.upack’, mount point: ‘root:/’
LogPakFile: Display: Mounted Pak file ‘E:/Games/UE_5.2/FeaturePacks/TP_ThirdPerson.upack’, mount point: ‘root:/’
LogPakFile: Display: Mounted Pak file ‘E:/Games/UE_5.2/FeaturePacks/TP_ThirdPersonBP.upack’, mount point: ‘root:/’
LogPakFile: Display: Mounted Pak file ‘E:/Games/UE_5.2/FeaturePacks/TP_TopDown.upack’, mount point: ‘root:/’
LogPakFile: Display: Mounted Pak file ‘E:/Games/UE_5.2/FeaturePacks/TP_TopDownBP.upack’, mount point: ‘root:/’
LogPakFile: Display: Mounted Pak file ‘E:/Games/UE_5.2/FeaturePacks/TP_VehicleAdvBP.upack’, mount point: ‘root:/’
LogPakFile: Display: Mounted Pak file ‘E:/Games/UE_5.2/FeaturePacks/TP_VirtualRealityBP.upack’, mount point: ‘root:/’
LogTurnkeySupport: Turnkey Device: Win64@DESKTOP-F7BQP4E: (Name=DESKTOP-F7BQP4E, Type=Computer, Status=Valid, , Flags=“Device_InstallSoftwareValid”)
LogSlate: Took 0.000196 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogSlate: Took 0.000218 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Italic.ttf’ (157K)
LogSlate: Took 0.000164 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansMono.ttf’ (77K)
LogViewport: Scene viewport resized to 2739x1280, mode Windowed.
LogStall: Startup…
LogStall: Startup complete.
LogLoad: (Engine Initialization) Total time: 18.16 seconds
LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds
LogAssetRegistry: AssetRegistryGather time 0.1646s: AssetDataDiscovery 0.0486s, AssetDataGather 0.0671s, StoreResults 0.0489s.
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects)
LogContentStreaming: Texture pool size now 1000 MB
LogSlate: Took 0.000113 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Bold.ttf’ (160K)
LogViewport: Scene viewport resized to 2739x1208, mode Windowed.
LogSlate: Took 0.000211 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/Roboto-Regular.ttf’ (155K)
LogTcpMessaging: Started Connection to ‘127.0.0.1:6666’
LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms
LogTurnkeySupport: Project requires temp target (SunPosition plugin is enabled)
LogLauncherProfile: Unable to use promoted target - D:/•3D/Unreal Projects/Archi/Binaries/Win64/UnrealGame.target does not exist.
LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ““E:/Games/UE_5.2/Engine/Build/BatchFiles/RunUAT.bat” -ScriptsForProject=“D:/•3D/Unreal Projects/Archi/Archi.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=50317 -project=“D:/•3D/Unreal Projects/Archi/Archi.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“D:/•3D/Unreal Projects/Archi/Archi.uproject” -unrealexe=“E:\Games\UE_5.2\Engine\Binaries\Win64\UnrealEditor-Cmd.exe” -platform=Win64 -installed -stage -archive -package -build -pak -compressed -
prereqs -archivedirectory=“D:/•3D/Unreal Projects/Archi” -clientconfig=Development” -nocompile -nocompileuat ]
UATHelper: Packaging (Windows): Running AutomationTool…
UATHelper: Packaging (Windows): Using bundled DotNet SDK version: 6.0.302
UATHelper: Packaging (Windows): Starting AutomationTool…
UATHelper: Packaging (Windows): Parsing command line: -ScriptsForProject=“D:/ 3D/Unreal Projects/Archi/Archi.uproject” Turnkey -command=VerifySdk -platform=Win64 -UpdateIfNeeded -EditorIO -EditorIOPort=50317 -project=“D:/ 3D/Unreal Projects/Archi/Archi.uproject” BuildCookRun -nop4 -utf8output -nocompileeditor -skipbuildeditor -cook -project=“D:/ 3D/Unreal Projects/Archi/Archi.uproject” -unrealexe=E:\Games\UE_5.2\Engine\Binaries\Win64\UnrealEditor-Cmd.exe -platform=Win64 -installed -stage -archive -package -build -pak -compressed -prereqs -archivedirectory=“D:/ 3D/Unreal Projects/Archi” -client
config=Development -nocompile -nocompileuat
UATHelper: Packaging (Windows): Initializing script modules…
UATHelper: Packaging (Windows): Total script module initialization time: 0.30 s.
UATHelper: Packaging (Windows): Executing commands…
UATHelper: Packaging (Windows): Installed Sdk validity:
UATHelper: Packaging (Windows): Win64: (Status=Valid, MinAllowed_Sdk=10.0.00000.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.18362.0, Current_AutoSdk=, Flags=“InstalledSdk_ValidVersionExists”)
UATHelper: Packaging (Windows): Scanning for envvar changes…
UATHelper: Packaging (Windows): … done!
UATHelper: Packaging (Windows): Cleaning Temp Paths…
UATHelper: Packaging (Windows): BUILD SUCCESSFUL
UATHelper: Packaging (Windows): Setting up ProjectParams for D:\•3D\Unreal Projects\Archi\Archi.uproject
LogSlate: Took 0.001392 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansFallback.ttf’ (3848K)
LogSlate: Last resort fallback font was requested. Font: ‘…/…/…/Engine/Content/Slate/Fonts/DroidSansFallback.ttf’, Character: ’ (U+0007)’
LogSlate: Took 0.001883 seconds to synchronously load lazily loaded font ‘…/…/…/Engine/Content/SlateDebug/Fonts/LastResort.ttf’ (5269K)
UATHelper: Packaging (Windows): Archi.uproject requires a temporary target.cs to be generated (SunPosition plugin is enabled)
UATHelper: Packaging (Windows): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows): Running: E:\Games\UE_5.2\Engine\Binaries\ThirdParty\DotNet\6.0.302\windows\dotnet.exe “E:\Games\UE_5.2\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll” Archi Win64 Development -Project=“D:\•3D\Unreal Projects\Archi\Archi.uproject” “D:\•3D\Unreal Projects\Archi\Archi.uproject” -NoUBTMakefiles -remoteini=“D:\•3D\Unreal Projects\Archi” -skipdeploy -Manifest=“D:\•3D\Unreal Projects\Archi\Intermediate\Build\Manifest.xml” -NoHotReload -log=“C:\Users\Rokay Lancaster\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Games+UE_5.2\UBT-Archi-Win64-Developm
ent.txt”
UATHelper: Packaging (Windows): Log file: C:\Users\Rokay Lancaster\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Games+UE_5.2\UBT-Archi-Win64-Development.txt
UATHelper: Packaging (Windows): Parsing headers for Archi
UATHelper: Packaging (Windows): Running Internal UnrealHeaderTool “D:\ 3D\Unreal Projects\Archi\Archi.uproject” “D:\ 3D\Unreal Projects\Archi\Intermediate\Build\Win64\Archi\Development\Archi.uhtmanifest” -WarningsAsErrors -installed
UATHelper: Packaging (Windows): Total of 0 written
UATHelper: Packaging (Windows): Reflection code generated for Archi in 1.6314356 seconds
UATHelper: Packaging (Windows): Missing precompiled manifest for ‘PICOEnterprise’, ‘E:\Games\UE_5.2\Engine\Plugins\Marketplace\PICOEnterprise\Intermediate\Build\Win64\UnrealGame\Development\PICOEnterprise\PICOEnterprise.precompiled’. This module was most likely not flagged for being included in a precompiled build - set ‘PrecompileForTargets = PrecompileTargetsType.Any;’ in PICOEnterprise.build.cs to override. If part of a plugin, also check if its ‘Type’ is correct.
UATHelper: Packaging (Windows): Took 5,7308112s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\Rokay Lancaster\AppData\Roaming\Unreal Engine\AutomationTool\Logs\E+Games+UE_5.2\UBT-Archi-Win64-Development.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 8s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
PackagingResults: Error: Unknown Error

I noticed that if I disable the openxr plugin, the problem goes away. But I’m just making a game for VR and I need the openxr plugin active.
I’m using UE 5.2 and I’m testing it with Unreal VR’s own demo scene