Error on ProcdeduralComponent

Hello everyone,

I am a little beginner in C ++ programming and I am confronted with a problem that I do not really understand.

I’m following a tutorial on video game programming and I get an error on the proceduralComponent object that is not recognized. I attach the screenshots.

If someone could help me and explain where this error came from. If need more information, ask me.
Thank you in advance for your help.

Cordially.

Try this:

  1. In your .Build.cs file add the ProceduralMeshComponent dependency like this


PublicDependencyModuleNames.AddRange(new string] { "Core", "CoreUObject", "Engine", "InputCore", "UMG", "MediaAssets",** "ProceduralMeshComponent"** });


  1. Include the header file where you use the ProcMesh


#include "ProceduralMeshComponent.h"


I hope it help :slight_smile:

Hello,

Thank you, Thank you very much, it works, thank you again.

I’m always happy to help when i can :slight_smile: