Due to the way our project is set up we would like to use stdlibc++.
I take a fresh install of 4.18.3 on Linux and do the following command:
UE4_LINUX_USE_LIBCXX=0 make UE4Editor
It compiles fine but then when I go to start ./Engine/Binaries/Linux/UE4Editor I get the following error:
“symbol lookup error: /Engine/Binaries/Linux/libUE4Editor-UnrealEd.so: undefined symbol: _ZTINSt3__113basic_ostreamIcNS_11char_traitsIcEEEE”