I’m just compiling a standard VR template application in Unreal into an android .apk so I can install it on my Quest 2 device via USB cable through the Oculus Developer Hub app.
The app compiles successfully, and installs successfully.
When I open the app on the VR headset it instantly crashes. The debug log for the Quest 2 is not very helpful.
PC: M1 Macbook 2020
Mac OS X: Sonoma
Unreal engine: 5…3.2
VR: Oculus Quest 2