Error on launch for successfully compiled VR app on Quest 2 :(

I’m just compiling a standard VR template application in Unreal into an android .apk so I can install it on my Quest 2 device via USB cable through the Oculus Developer Hub app.

The app compiles successfully, and installs successfully.

When I open the app on the VR headset it instantly crashes. The debug log for the Quest 2 is not very helpful.

PC: M1 Macbook 2020
Mac OS X: Sonoma
Unreal engine: 5…3.2
VR: Oculus Quest 2

你这个项目只是单纯的创建的VR模板应用程序吗?
[可能1]是你Android打包的版本过高,你可以尝试使用UE4打包试试看,
[可能2]你项目创建的时候什么特效质量等的要求过高,实际上VR性能并没有你想象中那么强