Error on destroy component

The destroy component has an error but is functional.
How can I get rid of the error?

What is the error?

Blueprint Runtime Error: “No access to try to read property CallFunc_SpawnSystemAttached_ReturnValue”. Node: Destroy Component Graph: EventGraph Function: Execute Ubergraph MOVE Controller Blueprint: MOVE_Controller

Start this closed

and put this in a variable

and use the variable on destroy.

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