Hello,
I tried to create an asymmetric game and I find a way to connect a first person on a player start and another third person player in the second player start.
That actually work but I received an error when I end the test : Blueprint Runtime Error: “Accessed None trying to read property CallFunc_Array_Get_Item”. Node: SpawnActor Graph: EventGraph Function: Execute Ubergraph BP GM Local Multiplayer Blueprint: BP_GM_LocalMultiplayer