Hello everyone, i just got UATHelper: Error: Packaging (Windows): LINK : fatal error LNK1181: �� 㤠���� ������ �室��� 䠩� “delayimp.lib”
LogSlate: Took 0.002047 seconds to synchronously load lazily loaded font ‘../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf’ (3848K)
LogSlate: Warning: Could not find Glyph Index 0 with codepoint U+3920, getting last resort font data ../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf
LogSlate: Last resort fallback font was requested. Font: ‘../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf’, Character: ‘㤠 (U+3920)’
LogSlate: Took 0.003530 seconds to synchronously load lazily loaded font ‘../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf’ (5269K)
LogSlate: Warning: Could not find Glyph Index 0 with codepoint U+4829, getting last resort font data ../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf
UATHelper: Packaging (Windows): Trace written to file C:/Users/salge/AppData/Roaming/Unreal Engine/AutomationTool/Logs/D+Programes+Epic+Games+UE_5.7/UBA-First_test-Win64-DebugGame.uba with size 2.9kb
UATHelper: Packaging (Windows): Total time in Unreal Build Accelerator local executor: 8.86 seconds
LogSlate: Warning: Could not find Glyph Index 0 with codepoint U+3920, getting last resort font data ../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf
LogSlate: Warning: Could not find Glyph Index 0 with codepoint U+4829, getting last resort font data ../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf
UATHelper: Packaging (Windows):
UATHelper: Packaging (Windows): Result: Failed (OtherCompilationError)
UATHelper: Packaging (Windows): Total execution time: 10.99 seconds
LogSlate: Warning: Could not find Glyph Index 0 with codepoint U+3920, getting last resort font data ../../../Engine/Content/Slate/Fonts/DroidSansFallback.ttf
UATHelper: Packaging (Windows): Took 11,22s to run dotnet.exe, ExitCode=6
UATHelper: Packaging (Windows): UnrealBuildTool failed. See log for more details. (C:\Users\salge\AppData\Roaming\Unreal Engine\AutomationTool\Logs\D+Programes+Epic+Games+UE_5.7\UBA-First_test-Win64-DebugGame.txt)
UATHelper: Packaging (Windows): AutomationTool executed for 0h 0m 14s
UATHelper: Packaging (Windows): AutomationTool exiting with ExitCode=6 (6)
UATHelper: Packaging (Windows): BUILD FAILED
LogStreaming: Display: FlushAsyncLoading(389): 1 QueuedPackages, 0 AsyncPackages
PackagingResults: Error: Unknown Error
maybe anybody know how to fix that?