I’m using UE5.5 on Linux Mint with no problems so far, but when I shut down my machine after having saved all of my files, the window closes and then after a second or two, I get the following error message:
Assertion failed: UsedStagingBuffers.Num() == 0 [File:./Runtime/VulkanRHI/Private/VulkanMemory.cpp] [Line: 4305]
libUnrealEditor-VulkanRHI.so!VulkanRHI::FStagingManager::Deinit() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanMemory.cpp:4305]
libUnrealEditor-VulkanRHI.so!FVulkanDevice::Destroy() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanDevice.cpp:1366]
libUnrealEditor-VulkanRHI.so!FVulkanDynamicRHI::Shutdown() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/VulkanRHI/Private/VulkanRHI.cpp:647]
libUnrealEditor-RHI.so!RHIExit() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/RHI/Private/DynamicRHI.cpp:434]
UnrealEditor!FEngineLoop::Exit() [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/LaunchEngineLoop.cpp:5216]
UnrealEditor!GuardedMain(char16_t const*) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Launch/Private/Launch.cpp:80]
libUnrealEditor-UnixCommonStartup.so!CommonUnixMain(int, char**, int ()(char16_t const), void (*)()) [/mnt/horde/++UE5/Sync/Engine/Source/./Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:323]
libc.so.6!UnknownFunction(0x29d8f)
libc.so.6!__libc_start_main(+0x7f)
UnrealEditor!_start(+0x29)
Any idea what is going on here?
I didn’t have this issue with UE 5.0 and 5.4.
Linux Mint is up-to-date (21.3 Cinnamon), latest kernel.
Graphics Card is Gigabyte GeForce RTX 4070 Super 12GB
64GB system memory
Intel Xeon E-2176G CPU