Hi, I’m a 3d artist but struggling with blueprints. In short ive created a teleporter blueprint that works by using rightclick + hold for 2 seconds to teleport. See working blueprints below.
The problem is i also want to have a post process effect take place only triggered at the same location the teleport is possible + using the same button as the teleport. so if the player clicks right mouse button both the teleport and the post process effect start happening, but if they let go the teleport doesn’t happen and the post process effect stops. if they keep hold successfully for the full duration the player teleports and the post fx stops.
I’ve managed to get it all working, however when i add the normalpp (normal post process not the post process with the fx) to the cancelled pin i get the following error msg even tho it all works. I’m learning as i go so forgive me if this looks very messy to anyone with blueprint knowledge.



