I’m following this UE4 page: https://docs.unrealengine.com/en-US/Engine/ProVideoIO/BlackmagicQuickStart/index.html
Trying to set up a live action camera feed to ue4 v4.25. I have a decklink 8k pro. I’ve set the media bundle settings to the correct decklink port and have matched the camera settings (resolution, fps, etc.). I’m using the Virtual Production Template, and have verified the necessary plugins. I’m having an issue at step 8.
When I drag the media bundle into the level, I get the failure texture. For a brief instance I see my live feed flash on, but then it disapears and is replaced but the failure texture. I have toggled on “Request Play Media” as instructed, but still no fix.
Any thoughts, or troubleshooting suggestions are appreciated.