I’ve checked-in a new project to Perforce which contains the Starter Content. When I get the project on another user’s PC and load it for the first time, I get this error while loading:
Failed to import ‘/4.11/FeaturePacks/StarterContent.upack’. Failed to create asset ‘/Game/StarterContent’
When loading reaches 93%. I click OK to continue, and the starter content seems ok, and I never see the error again.
Just wanted to check why this might be happening, and make sure it doesn’t cause any problems down the road? I have the typemap setup as recommend in the docs.
Cheers!
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Hello kidsmurf2000,
This is due to a setting that was made in your DefaultGame.ini when the project was created and StarterContent was added, or whenever it was added to the project. The setting checks the FeaturePacks directory for the StarterContent.upack so that it can reimport all of the assets to ensure that they’re all there and up to date. To fix this error, you’ll either need to remove that line from your DefaultGame.ini in your project or have FeaturePacks included in your installation for 4.11.
Here is the setting:
[StartupActions]
bAddPacks=True
InsertPack=(PackSource="StarterContent.upack,PackName=“StarterContent”)
Thanks , that fixed it. Cheers!