I use the tutorial to install the programme, but when i finshed. The programme could not be opened.
Here is the tutorial url: Linux快速入门 | 虚幻引擎4.27文档
Here is my installing command:
cd ~/UnrealEngine_4.26
./Setup.sh
./GenerateProjectFiles.sh
make
cd ~/UnrealEngine_4.26/Engine/Binaries/Linux && ./UE4Editor
When I finished compiling and installing UE4 (version 4.26) using source code, I was unable to open the program. The error message is as follows:
LoginId:3a87c90c62e440219f188cafebc92ecf-000003e8
EpicAccountId:
Assertion failed: !GIsRHIInitialized || !GRHISupportsRHIThread [File:Runtime/RHI/Public/RHIStaticStates.h] [Line: 98]
libUE4Editor-Core.so!FGenericPlatformMisc::RaiseException(unsigned int) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/Core/Private/GenericPlatform/GenericPlatformMisc.cpp:472]
libUE4Editor-Core.so!FOutputDevice::LogfImpl(char16_t const*, ...) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/Core/Private/Misc/OutputDevice.cpp:61]
libUE4Editor-Core.so!AssertFailedImplV(char const*, char const*, int, char16_t const*, __va_list_tag*) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp:104]
libUE4Editor-Core.so!FDebug::CheckVerifyFailedImpl(char const*, char const*, int, char16_t const*, ...) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/Core/Private/Misc/AssertionMacros.cpp:458]
libUE4Editor-ChaosNiagara.so!TStaticStateRHI<TStaticSamplerState<(ESamplerFilter)1, (ESamplerAddressMode)1, (ESamplerAddressMode)1, (ESamplerAddressMode)1, 0, 1, 0u, (ESamplerCompareFunction)0>, TRefCountPtr<FRHISamplerState>, FRHISamplerState*>::FStaticStateResource::~FStaticStateResource() [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/RHI/Public/RHIStaticStates.h:98]
libc.so.6!UnknownFunction(0x468a6)
libc.so.6!exit(+0x1f)
libX11.so.6!_XDefaultError(+0x3a)
libX11.so.6!_XError(+0xfa)
libX11.so.6!UnknownFunction(0x3dff6)
libX11.so.6!UnknownFunction(0x3e094)
libX11.so.6!_XEventsQueued(+0x51)
libX11.so.6!XFlush(+0x1d)
libUE4Editor-ApplicationCore.so!X11_PumpEvents [/SDL-gui-backend/src/video/x11/SDL_x11events.c:1624]
libUE4Editor-ApplicationCore.so!SDL_PollEvent_REAL [/SDL-gui-backend/src/events/SDL_events.c:711]
libUE4Editor-ApplicationCore.so!FLinuxPlatformApplicationMisc::PumpMessages(bool) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/ApplicationCore/Private/Linux/LinuxPlatformApplicationMisc.cpp:426]
UE4Editor!FEngineLoop::Tick() [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:4748]
UE4Editor!GuardedMain(char16_t const*) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/Launch/Private/Launch.cpp:171]
libUE4Editor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:264]
libc.so.6!__libc_start_main(+0xf2)
UE4Editor!_start()
Information in terminal is as follow:
[2024.05.06-09.22.28:055][ 0]LogCore: 0x00007fdce4f5a022 Dladdr: 0.010294ms Open: 0.010920ms Search: 0.012578ms
[2024.05.06-09.22.28:055][ 0]LogCore: 0x00007fdce4ff3a45 Dladdr: 0.007334ms Open: 0.002900ms Search: 0.011472ms
[2024.05.06-09.22.28:055][ 0]LogCore: 0x00007fdce4fefd72 Dladdr: 0.004172ms Open: 0.002144ms Search: 0.010733ms
[2024.05.06-09.22.28:055][ 0]LogCore: 0x00007fdce4fef987 Dladdr: 0.003425ms Open: 0.002120ms Search: 0.008166ms
[2024.05.06-09.22.28:055][ 0]LogCore: 0x00007fddc569a23c Dladdr: 0.005563ms Open: 0.003166ms Search: 0.012065ms
[2024.05.06-09.22.28:055][ 0]LogCore: 0x00000000002530b2 Dladdr: 0.002538ms Open: 0.005887ms Search: 0.009205ms [2024.05.06-09.22.28:055][ 0]LogCore: 0x0000000000249fdb Dladdr: 0.001608ms Open: 0.002098ms Search: 0.008781ms [2024.05.06-09.22.28:055][ 0]LogCore: 0x00007fddc21a6285 Dladdr: 0.000368ms Open: 0.003359ms Search: 0.005570ms [2024.05.06-09.22.28:055][ 0]LogCore: 0x00007fddc1fca082 Dladdr: 0.011279ms Open: 0.004172ms Search: 0.001077ms [2024.05.06-09.22.28:055][ 0]LogCore: 0x0000000000233248 Dladdr: 0.001866ms Open: 0.002452ms Search: 0.008599ms [2024.05.06-09.22.28:055][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.000 s [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: === Handled ensure: === [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: Ensure condition failed: VendorId != EGpuVendorId::Unknown [File:/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/VulkanRHI/Private/VulkanDevice.cpp] [Line: 182] [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: Stack: [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [Callstack] 0x00007fdce4f5a023 libUE4Editor-VulkanRHI.so!FVulkanDevice::FVulkanDevice(FVulkanDynamicRHI*, VkPhysicalDevice_T*) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/VulkanRHI/Private/VulkanDevice.cpp:182] [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [Callstack] 0x00007fdce4ff3a46 libUE4Editor-VulkanRHI.so!FVulkanDynamicRHI::SelectAndInitDevice() [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHI.cpp:551] [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [Callstack] 0x00007fdce4fefd73 libUE4Editor-VulkanRHI.so!FVulkanDynamicRHI::InitInstance() [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHI.cpp:694] [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [Callstack] 0x00007fdce4fef988 libUE4Editor-VulkanRHI.so!FVulkanDynamicRHI::Init() [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/VulkanRHI/Private/VulkanRHI.cpp:241] [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [Callstack] 0x00007fddc569a23d libUE4Editor-RHI.so!RHIInit(bool) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/RHI/Private/DynamicRHI.cpp:228] [2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [Callstack] 0x00000000002530b3 UE4Editor!FEngineLoop::PreInitPreStartupScreen(char16_t const*) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/Launch/Private/LaunchEngineLoop.cpp:2555]
[2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [Callstack] 0x0000000000249fdc UE4Editor!GuardedMain(char16_t const*) [/home/sutpc/hdd/tongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/Launch/Pri
vate/Launch.cpp:127]
[2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [Callstack] 0x00007fddc21a6286 libUE4Editor-UnixCommonStartup.so!CommonUnixMain(int, char**, int (*)(char16_t const*), void (*)()) [/home/sutpc/hdd/t
ongJiChang/UnrealEngine_4.26/Engine/Source/Runtime/Unix/UnixCommonStartup/Private/UnixCommonStartup.cpp:264]
[2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [Callstack] 0x00007fddc1fca083 libc.so.6!__libc_start_main(+0xf2)
[2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error: [Callstack] 0x0000000000233249 UE4Editor!_start()
[2024.05.06-09.22.28:055][ 0]LogOutputDevice: Error:
[2024.05.06-09.22.28:058][ 0]LogStats: SubmitErrorReport - 0.000 s
[2024.05.06-09.22.28:126][ 0]LogStats: SendNewReport - 0.068 s
[2024.05.06-09.22.28:126][ 0]LogStats: FDebug::EnsureFailed - 0.072 s
[2024.05.06-09.22.28:127][ 0]LogVulkanRHI: Display: Device 1: llvmpipe (LLVM 12.0.0, 256 bits)
[2024.05.06-09.22.28:127][ 0]LogVulkanRHI: Display: - API 1.1.182(0x4010b6) Driver 0x1 VendorId 0x10005
[2024.05.06-09.22.28:127][ 0]LogVulkanRHI: Display: - DeviceID 0x0 Type CPU
[2024.05.06-09.22.28:127][ 0]LogVulkanRHI: Display: - Max Descriptor Sets Bound 8 Timestamps 1
[2024.05.06-09.22.28:127][ 0]LogVulkanRHI: Display: - Device Properties driverName: llvmpipe
here is my gpu in formation: