Hi everyone, I need your help please. I’ve built an app for mobile (Android). At first everything was working perfectly. I was able to cook and install the package on my phone. But as the project get more complicated, I’m not able to build (Sent the installation to my phone) anymore. Cooking is working but not the packaging. After several test I figured that every time I install a plugin (no matter what plug in it is) i get this error: PackagingResults: Error: Launch failed! Missing UnrealGame binary.
You may have to build the UE project with your IDE. Alternatively, build using UnrealBuildTool with the commandline:
UnrealGame
please i need your help.