Hello. I use 4.19.1
I create NewBlueprintComponent inherited CameraComponent.
and I attached this component to Empty Actor in world.
I use this actor.
I compile NewBlueprintComponent,
Editor always print error code.
Am I wrong method?..
I need to this method to make env camera.
Error Code
LogSceneComponent: Error: Component 'REINST_NewBlueprint_C_30 /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.Actor_2.REINST_NewBlueprint_C_0' has 'DrawFrustumComponent /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.Actor_2.DrawFrustumComponent_3' in its AttachChildren array, however,
'DrawFrustumComponent /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.Actor_2.DrawFrustumComponent_3' believes it is attached to 'NewBlueprint_C /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.Actor_2.NewBlueprint'
LogSceneComponent: Error: Component 'REINST_NewBlueprint_C_30 /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.Actor_2.REINST_NewBlueprint_C_0' has 'StaticMeshComponent /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.Actor_2.StaticMeshComponent_3' in its AttachChildren array, however, '
StaticMeshComponent /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.Actor_2.StaticMeshComponent_3' believes it is attached to 'NewBlueprint_C /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap:PersistentLevel.Actor_2.NewBlueprint'
and I upload sample project.
you need to see “Actor” in WorldOutliner.
and CameraComponent name is “NewBlueprint”
please help me.