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Error in texture

Hi everybody, I’m new in ue, i’m trying to find a good workflow to me, I model in sketchup, import in 3ds max, unwrap uvs for my uvlights, export in fbx and import in ue, the issue I have is that the texture is some moved in ue, when in skp and 3ds max look good. You can look in the images. Greattings.