Error in "Send to unreal" plugin

Hello. I’m trying to use “Send to Unreal” plugin to export my character from blender to ue5. But I’m getting this error in blender:
Python: Traceback (most recent call last):
File “C:\Users\Sergey\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\factory.py”, line 221, in run_function_remotely
return remote_function(*args)
File “C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py”, line 1122, in call
return self.__send(self.__name, args)
File “C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py”, line 1464, in __request
response = self.__transport.request(
File “C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py”, line 1166, in request
return self.single_request(host, handler, request_body, verbose)
File “C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py”, line 1182, in single_request
return self.parse_response(resp)
File “C:\Program Files\Blender Foundation\Blender 3.3\3.3\python\lib\xmlrpc\client.py”, line 1354, in parse_response
return u.close()
File “C:\Users\Sergey\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\client.py”, line 55, in close
raise exception(exception_message)
TimeoutError: The call “import_asset” timed out because it hit the timeout limit of 60 seconds.

During handling of the above exception, another exception occurred:

Traceback (most recent call last):
File “C:\Users\Sergey\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\operators.py”, line 71, in modal
raise error
File “C:\Users\Sergey\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\operators.py”, line 61, in modal
function(*args, **kwargs)
File “C:\Users\Sergey\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\core\ingest.py”, line 25, in import_asset
UnrealRemoteCalls.import_asset(file_path, asset_data, property_data)
File “C:\Users\Sergey\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\factory.py”, line 248, in wrapper
return rpc_factory.run_function_remotely(function, args)
File “C:\Users\Sergey\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\rpc\factory.py”, line 226, in run_function_remotely
raise exception.class(stack_trace).with_traceback(call_traceback)
File “C:\Users\Sergey\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\core\ingest.py”, line 25, in import_asset
UnrealRemoteCalls.import_asset(file_path, asset_data, property_data)
TimeoutError: The call “import_asset” timed out because it hit the timeout limit of 60 seconds. File “C:\Users\Sergey\AppData\Roaming\Blender Foundation\Blender\3.3\scripts\addons\send2ue\dependencies\unreal.py”, line 1122

I suppose the reason could be in my firewall, because I don’t know how to add required rules to it. So, I just disabled firewall but still no result. Can you help me fix this error? Important note - plugin seems to work, because I’m getting character in unreal, but this error is confusing me.
I’m using windows 10, send to unreal 2.2.0, blender 3.3.0. Python scripts in UE is activated, use less CPU is unchecked

1 Like

I had this error and have installed the version 2.4.0 in Blender 3.6 and it worked for me. I can now export it successfully.

I’ve got same problem also!

Hey, I encountered the same problem and found out it’s actually really stupid, you just need to go to the add-on in the blender, and find “send to ureal”, and find the setting of timeout limit, change it to the large number like 99999, and that’s it!

Do you mean this option?
image

Yeap

Lol, it works. Thank you!

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