Hello,
I had created a model in Cinema4D and ZBrush, so I had tried to import the modelo into Unreal Engine and I get:
No smoothing group information was found in this FBX scene. Please make sure to enable the ‘Export Smoothing Groups’ option in the FBX Exporter plug-in before exporting the file. Even for tools that don’t support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing.
There are no settings to ‘Export Smoothing Groups’ within the C4D FBX export menu, any advise please on hot properly prepare the model for UE?.
I appreciate any help!.