Hello, this is my first post, I don’t know if my question belongs here, but when importing a mesh to version 5.5 it looks horrible, it’s as if it were all rounded. I am exporting from blender. I leave you the captures
Also it looks like in 5.5 you have no shadows. Either it’s the smoothing or ambient occlusion making “fake” shading. Check if your video quality preset is set to high or above.
I remember reading that the importer is changed for 5.5 that you need to specifically what type of mesh you are importing (it uses the new interchangeable pipeline).
Try importing it as a static mesh with turned off recompute normals & tangents
Maybe your normals are being recalculated wrong messing up the shading (have the importer stick to the original normals)