I’m getting a couple of error messages the first time I hit Play in the Editor after launching UE4.26
Honestly I have no idea what to do about this. Thankfully it doesn’t seem to break anything, and it doesn’t keep happening after the first time until I reopen the Editor, but I’d like to fix it if I can
I had some trouble with my Key Bindings once, so I tried clearing those out, but it didn’t fix the issue, and that was the only idea I had about what I could’ve done to cause the issue.
Here’s the messages
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: Class.IsValid() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/UserInterface/InputSettings.cpp] [Line: 460]
LogOutputDevice: Error: Invalid InputComponent class in Input Settings. Manual reset required.
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ffd366d6ae9 UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd35f194f3 UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd35518674 UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3552a698 UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd35f97d3d UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd35367dfd UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3882a1a5 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3884cd6f UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3882aedd UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd38868c42 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3886c1d1 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3886ba98 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd382c8c38 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd38be50e6 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf019bc2 UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf03117c UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf03125a UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf0452bd UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf047fea UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffdcda5257d KERNEL32.DLL!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffdcfbaaf28 ntdll.dll!UnknownFunction
LogStats: SubmitErrorReport - 0.000 s
LogStats: SendNewReport - 1.069 s
LogStats: FDebug::EnsureFailed - 1.740 s
LogWorld: Bringing up level for play took: 1.744764
LogOnline: OSS: Creating online subsystem instance for: :Context_6
LogOutputDevice: Warning: Script Stack (0 frames):
LogStats: FPlatformStackWalk::StackWalkAndDump - 0.002 s
LogOutputDevice: Error: === Handled ensure: ===
LogOutputDevice: Error: Ensure condition failed: Class.IsValid() [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Engine/Private/UserInterface/InputSettings.cpp] [Line: 453]
LogOutputDevice: Error: Invalid PlayerInput class in Input Settings. Manual reset required.
LogOutputDevice: Error: Stack:
LogOutputDevice: Error: [Callstack] 0x00007ffd366d6389 UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd35f19873 UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd359cf36e UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd359e12db UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd35532b39 UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd35586c0d UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd35367e62 UE4Editor-Engine.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3882a1a5 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3884cd6f UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3882aedd UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd38868c42 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3886c1d1 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd3886ba98 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd382c8c38 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffd38be50e6 UE4Editor-UnrealEd.dll!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf019bc2 UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf03117c UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf03125a UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf0452bd UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ff6cf047fea UE4Editor.exe!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffdcda5257d KERNEL32.DLL!UnknownFunction
LogOutputDevice: Error: [Callstack] 0x00007ffdcfbaaf28 ntdll.dll!UnknownFunction
I would’ve tried to look up Lines 460 and 453 of that file, but I don’t have it the source code
Also, it says Manual Reset Required, and honestly I have no idea what that means in this context
Any help would be appreciated