1>------ 已启动生成: 项目: UE4, 配置: Development_Editor x64 ------
1> Creating makefile for UE4Editor (no existing makefile)
1> Performing full C++ include scan (no include cache file)
1> Building UnrealHeaderTool…
1> Performing 24 actions (4 in parallel)
1> -------- End Detailed Actions Stats -----------------------------------------------------------
1>ERROR : UBT error : Failed to produce item: D:\UnrealEngine-release\UnrealEngine-release\Engine\Binaries\Win64\UnrealHeaderTool-Core.dll
1> Total build time: 1.86 seconds
1> UnrealHeaderTool failed for target ‘UE4Editor’ (platform: Win64, module info: D:\UnrealEngine-release\UnrealEngine-release\Engine\Intermediate\Build\Win64\UE4Editor\Development\UnrealHeaderTool.manifest).
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073: 命令“…..\Build\BatchFiles\Build.bat UE4Editor Win64 Development -waitmutex”已退出,代码为 -1。
========== 生成: 成功 0 个,失败 1 个,最新 3 个,跳过 0 个 ==========
生成失败,请问怎么解决