Error "Failed To Launch Editor" | UE4 build from source error

I have a problem launching my UE4 project, whenever I try to launch it I get an error “Filed To Launch Editor”.


I’m using a github UE4.24 version, followed all steps to build the engine which was successful the first time, once i started a new c++ game project in UE4 & built the solution & tried to launch the project I get this error now.
I tried deleting binaries folder of the engine & rebuilding the engine again however I get this error now:

PS: I don’t have the editor running when compiling, I only have VS compiling